Dwemer Exploding

by LittleBaron·v1.0·Updated 2019-04-01

Deploy Dwemer Traps & Bombs Use Explosive Arrows (Fire, Ice, Lightning, Poison) Teleport to anywhere for a quick escape

Screenshots 4 screenshots

About this mod Machine translation

Deploy Dwemer Traps & Bombs Use Explosive Arrows (Fire, Ice, Lightning, Poison) Teleport to anywhere for a quick escape

SSE port of Skyrim LE mod: ENEMIES ESSPLODE! (Craftable Dwemer Traps, Bombs and Arrows)

Little Balon

I can't imagine not having this fantastic mod, here is the SSE port, I hope you will enjoy it.

Thank you very much little baron

Your sneaky thief of ancient knowledge can now craft Dwemer Traps, Bombs, and Exploding Arrows to cause mischief. Blast enemies to smithereens from the comfort of your current hiding place.

Plus, hunt down Blackreach's six dormant teleporters and bring them back to life! Assemble them anywhere for a quick escape or to move conveniently from one luxury home to another.

Shade Perilous' amazing stealth gameplay and intelligent use of deployable traps:

(See Trap: =540)

Essplode! Dwemer Traps, Bombs and Exploding Arrows

what it can do

Added craft-ready Dwemer traps, bombs, and explosive arrows for your sneaky thief to cause mischief in. It also adds a treasure hunt technology to Blackreach for dormant teleporters and their associated resonant crystals, which can be converted into a total of 6 fully portable teleporters that you can set up anywhere.

Your character needs Ancient Knowledge from the Unfathomable Depths to craft any Dwemer items.

Tonilia, the Thieves Guild merchant in Ragged Flagon can pick up some of these items every few days, if you're not into crafting, or just want to start blowing stuff right away.

About traps and exploding arrows

Explosive Arrow and Trap Types: Fire, Frost, Lightning and Poison. They range in strength (normal, advanced, and deadly) based on the alchemy or enchantment skill and the ingredients you have on hand.

Fire Traps and Arrows require at least one specific point in Alchemy before they can be created. The extra 2 points spent on basic alchemy skills can create stronger traps/arrows.

Poison traps and arrows require at least one specific point in Alchemy before they can be created.

The Poisoner perk allows the use of premium poison Traps/Arrows, while the Concentrated Poison perk allows the use of lethal versions.

Electron traps and arrows, as well as frost traps and arrows, require at least one additional attachment point before creating them. Spend an additional 2 points in the base enchantment skill to create stronger traps/arrows.

Once dropped, the trap will wait a few seconds to resolve and then "set" itself. Set traps can be picked back and placed back into the inventory, or they can be "grabbed" and moved to a new location. The PCs will not cause the trap to go out, but any other NPC, including followers, will! Additionally, trap and/or arrow explosion damage can and will damage the PC/Follower by getting too close as they move away.

Placing a trap (and getting one injured) is considered a crime in Skyrim, so don't be seen!

When placing poison (lightning trap), you can "kick" the poison and lightning trap, and then roll in the direction of the kick.

When a bomb or trap goes off, all the original Dwemer fragments used to create it are separated in the explosion! Search around and you might be able to recover some of them to make your next toy.

About portable transmitters

Dormant (or maybe not always so dormant?) Dwemer teleporters are scattered throughout Blackreach. They can be combined with different colored resonant crystals to become one of 6 possible portable transmitters. Once created, you must continue to find more resonance crystals so you can place them into your teleporter. Teleporters can only take you to other teleporters that are not dormant and have the correct resonance crystal installed for them.

Resonance Crystals will randomly pop up in Dwemer loot.

conflict:

No vanilla items, items, scripts or NPCs have been modified.

Several Dwemer level lists have been modified (Cluttered Loot List and Dwemer Boss Loot List).

The mod also makes some very minor changes to some internal and external cells, basically just w …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Dwemer Exploding陷阱炸弹和箭头
File size
2.7 MiB