Dwemer Beards SE
SE conversion of the Dwemer Beards mod made by Anuiel.
Screenshots 3 screenshots
About this mod Machine translation
SE conversion of the Dwemer Beards mod made by Anuiel.
I've converted the required mods for my game and decided to share in case any of you find this pack suitable for you. I did not make any of this, all credit goes to the original author - Anouil.
I don't have any kind of permission as he hasn't been active since 2015. If you're still alive, man, feel free to hit me and I'll take it down if you want. The original license description is as follows:
You are free to use these mustaches in your own mods, or change them any way you like, but you have to trust me and let me know what you're doing and link me to your mod, I'd be interested to see what you do, especially if you're using them as part of a Dwemer race mod! I'll be happy to post links to your mods here :) Please PM me as I may not check the comments page that often.
File credits
This author has not yet credited anyone in this file
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So, this mod. I've tested it on a few games (apparently looks best on high elves), a few beard style clip-ins, some look weird and the colors don't match, but with some careful tweaking it looks pretty cool. I'm not filtering or sorting any of this.
While I still have your attention, also check out this mod (ad free): Dwarven Sorcery Armor. Combined with some of these beards, it looks wild.
Description from the original mod:
describe
As a fan of Dwemeri fashion, I've been keeping an eye on Dwemer game modes, but I've always been disappointed by the lack of Dwemer-esque beards. Sadly, I have no idea how to actually simulate a beard, and my attempts at online tutorials on creating things in Blender often end in complete failure. So, until someone with the means to do so decides to spend some time making an ancient Mesopotamian style beard, that's all I'll do. It's basically the most suitable compromise, using "Extra Parts" from the HeadPart section of the Creation Kit. I've edited their positions in NifSkope and combined them together to create some Dwemer themed mustaches.
Sadly no one has hinted at and actually made the new beards (that I know of) so I'm teaching myself how to make them and, with the help and advice of some other type mods along the way, starting to create some new meshes ready for 1.0. Sincere gratitude and respect goes to all those mentioned in the "Special Thanks" section below (I remember, I remember) and to all others who have been inspired. Especially to all your loyal subscribers and followers and admirers. To quote a certain Red King, "I do this for you, Red Legion, because I love you." But if you were blue, I would love you more.
What’s currently included:
15 new beard styles - see screenshots
I was trying to find a balance to prevent beards from clipping with armor - especially dwarf armor - and not have them look downright silly wearing only light armor or clothing. When characters turn around or speak, they're slightly clipped by their armor, but it's barely noticeable. Also, even the default mustache in the game clip. I didn't check the mustaches on the NPCs, only the base version, so I can't tell for sure how they work. I await reports of any shenanigans.
renew
Greetings and salutations.
It's been a while. Life has a way of crushing the soul if you let it. I'm assuming, since you're here, that you're all interested in SSE's new mustache grid and updates, so I'll have some idea of what's planned for the next update. No ETA. I've learned my lesson.
First off, I've been getting a lot of requests for Skyrim Special Edition updates. This won't happen anytime soon. I plan to do this, but I have a lot of other things on my plate that I can't find the time or inclination to do. When Vortex is released and SKSE64 is relatively stable, I may find that my interest in playing SSE will get a major boost. A bunch of other mods have requested permission to port it and I have mixed reports. To be more precise, I have failure reports and no s …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.