Dusk Panthers

by see link in description·v1.0·Updated 2018-10-10

Daedrats are small, weak, smaller daedra that resemble rats found primarily in warlock lairs. In oblivion, they roam all plans, and also in the ruins of Soul Cairn. Dusk Panthers are large black panthers with deep purple tan skin, glowing amethyst eyes and claws, surrounded by purple light and fog, and are one of the few predators of Azura's Moonshadow.

Screenshots 8 screenshots

About this mod Machine translation

Daedrats are small, weak, smaller daedra that resemble rats found primarily in warlock lairs. In oblivion, they roam all plans, and also in the ruins of Soul Cairn. Dusk Panthers are large black panthers with deep purple tan skin, glowing amethyst eyes and claws, surrounded by purple light and fog, and are one of the few predators of Azura's Moonshadow.

I will not support this version with bugs or suggestions as these are beyond my capabilities and this is a simple conversion. I will only update this mod to keep it in sync with the original version.

The images are from the original Oldrim mod, if the foliage or terrain doesn't look like what you expect from SSE, this is why.

Please support the original creator at the link below, all I did was port

This mod to SSE. This mod has been ported with the permissions stated in the original mods description.

Q: How can I immediately test if this works for me? "

A: You can find some at the Azura Shrine near Winterhold.

Q: So you really won't change the original mod in any way?

Answer: Other than optimizing the SSE model, no.

Q: What would happen if a creator transplanted themselves into themselves?

A: The original mod creator ports are unstable, I recommend using these ports.

Q: Why is this marked "VR Compatible"? What is VR related?

A: It adds new creatures to the game without any interference with VR. If anything marking it as VR compatible is redundant as any mod not related to armor or weapons should automatically be VR

compatible. Please tell me if I'm wrong, I don't have my own VR headset to test with.

——————————————————————————————————————————————————————————————

I will not be supporting this release with bugs or suggestions, as these are beyond my ability, this is a simple conversion. I will only be updating this mod to keep it up to date with the original.

Images are from the original Oldrim mod, if the foliage or terrain doesn't look like you expect for SSE this is why.

Please support the original creator at the link below, all I did was port

this mod to SSE. This mod has been ported based on permissions as stated in the original mods description.

Q: How can I immediately test that this is working for me?".

A: You can find some at the Shrine of Azura near Winterhold.

Q: So you really won't be altering this mod in any way from the original?

A: Aside from optimizing the models for SSE, no.

Q: What will happen to this mod if the creator ports it over themselves?

A: The original mod creators ports are unstable, I recommend using these instead.

Q: Why is this marked "VR compatible"? What is VR related about this?

A: It adds new creatures to the game, nothing about that interferes with VR. If anything marking it VR compatible is redundant since any mod thatisn't armor or weapons related should automatically be VR

compatible. If I am wrong please tell me, I don't own a VR headset to test.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Deadrats和Dusk Panthers非正式SSE端口
File size
16.3 MiB