Dunmer Solstheim settlement

by Symonson·v1.4·Updated 2020-03-28

This is a minor overhaul to the Dunmer settlements of Solstheim, Raven Rock, and Tel Mithryn.

Screenshots 4 screenshots

About this mod Machine translation

This is a minor overhaul to the Dunmer settlements of Solstheim, Raven Rock, and Tel Mithryn.

This is an overhaul of the Dunmer settlements of Solstheim, Raven Rock, and Tel Mithryn. The aim was to "enhance" the look of both towns with vanilla-style assets without going overboard.

Changes to Crow Rock:

-Added Azura statue outside the temple

-Add more light sources

  • Redoran slogans are now prominently displayed at every entrance to the town

-The path to the north is now protected and decorated with banners

-The Arano family now owns their own estate as Adril Arano is the second Chancellor of Raven Rock

  • After the mine reopens, the two destroyed buildings will be rebuilt and populated by miners, just as Raven Rock rises again.

Changes in Tel Mithryn:

-As one of the last strongholds of Telvanni, it is now surrounded by a (defensive) palisade formed by roots

-Added Telvanni style door

  • Add three Telvanni Guards to protect the area, as ash waste is a dangerous place

-Add a small garden with soot growing ingredients next to the dispensary

  • Small changes to the interior, such as removing some cobwebs and adding lighting

This mod will not be compatible with other mods that change Raven Rock and Tel Mithryn.

————————————————————————————

This is small overhaul of the dunmer settlements on Solstheim, Raven Rock and Tel Mithryn. The aim is to "enhance" both towns in their appearance with vanilla styled assets, with out overdoing it.

Changes in Raven Rock:

  • adding an Statue of Azura outside the temple
  • adding some more light sources
  • every entrance to the town is now visibly marked by Redoran banners
  • the path leading north is now guarded and decorated with banners
  • the Arano family now got it´s own manor, since Adril Arano is second chancelor of Raven Rock
  • two ruined buildings will be rebuild after the mine re-opens and will be inhabited by the miners, to resemble that Raven Rock is getting back on it´s feets.

Changes in Tel Mithryn:

  • as one of the last Telvanni strongholds it is now surrounded by (de)fences formed from roots
  • adding a Telvanni-styled Gate
  • adding three Telvanni Guards to protect the area, since the ash wastes are a dangerous place
  • adding a small garden with ash growing ingredients next to the apothecary
  • small changes to the interiors, like removing some cobwebs and adding some lighting

This Mod will be incompatible with other Mods changing Raven Rock and Tel Mithryn.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Dunmer索尔斯特海姆定居点
File size
396.8 KiB