Dungeon Pack
This mod adds a set of carefully handcrafted, radiant and challenging dungeons for those who want to explore some new places in Skyrim. New consumables, equipment and weapons have also been added. The dungeons fit nicely into the original TES universe/lore and hopefully add some interesting places to discover.
Screenshots 3 screenshots
About this mod Machine translation
This mod adds a set of carefully handcrafted, radiant and challenging dungeons for those who want to explore some new places in Skyrim. New consumables, equipment and weapons have also been added. The dungeons fit nicely into the original TES universe/lore and hopefully add some interesting places to discover.
This mod is a work in progress, a final effort to add new unique dungeons/places to discover, new challenging enemies, new items, and new spells integrated in such a way that they seamlessly bleed into the original game.
Here I will keep a list of completed and scheduled dungeons.
Completed dungeon:
- Skitting Chasm, Winterhold (new ingredients and alchemical effects)
A cold, dark abyss deep within the Winterhold Mountains. Those brave (or foolish) souls who dare to tread should tread lightly like a spider in her web, for sudden movement could mean sudden death.
Black frost spiders are said to be rarely seen in broad daylight. While this may be true, or kept a secret by the victim's webbed beak, it is still unwise to enter a potentially fine brood (without proper protection...).
Upcoming dungeons:
- Synod Research Facility (new spells)
- Giant's Gap (new weapon)
- Evergreen Cave
- Howling Pass
Please feel free to ask me questions or suggestions in the comments section or contact me privately.
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This mod is an ongoing work in progress that ultimately strives to add new unique dungeons / places to discover, new challenging enemies, new items and new spells integrated in such manner that seamlessly submerges it into the original game.
Here I'll be keeping a list of dungeons that are finished and scheduled ones.
Finished dungeons:
- Skittering Chasm, Winterhold (new ingredients and alchemy effect)
A cold dark abyss that winds down deep into the mountains of Winterhold. Those brave (or foolish) souls that dare set foot here should tread as lightly as the spider on her web, because a sudden move may mean sudden death.
The Black Frostbite Spider is said to be rarely seen in broad daylight. While this may be true, or kept a secret by the webbed mouths of her victims, it still is far from wise to step into what could very well be a broodlair (without the appriopiate protection...).
Upcoming dungeons:
- Synod Research Facility (new spell)
- Giant's Gap (new weapon)
- Evergreen Cavern
- Howling Pass
Feel free to ask me any questions or suggest things in the comment section or contact me privately.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.