dudestia multi marriage port to SSE
The original polymarriage mod created by dudestia, got SSE on his original mod's home page, including his costume maintainer mod as well
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About this mod Machine translation
The original polymarriage mod created by dudestia, got SSE on his original mod's home page, including his costume maintainer mod as well
The wedding quest works just have the potential spouse as a follower leave the temple wedding setup wait until morning then go back to your spouse aka the follower it should work fine sorry but I don't know how to make mods using ck yet, I plan to change that in the future but for now I will stick to porting a few mods that have open licenses. I'm thinking of uploading a pre-made auto-var package but I don't know if it's within my rights, so I also have lootification, skyprock unified manager and dual-sheath redux ready to be ported and uploaded, but won't be doing that at the moment. I don't have permission from the author and don't know if the author is still active.
I'm also planning on doing a modding guide for MO2 now that I've figured out what causes blackface bugs and how to get skyrim running fairly stable, but I'm going to have to wait until I figure out what causes the ctds outside of ivtstead and around certain places near helgen, otherwise everything is stable and looks good. Please note that I only support MO2 as it is easier to troubleshoot issues and correct them.
Check out this link for the mod
Links to other mods
Those who refuse to use the link from the original mod description
Man... haven't been to this site in years. Unfortunately this isn't an update, just a blind license for anyone who wants it
Reuse/port my mods, go ahead, no need to ask my permission like I did
I'm busy with my day job and a 5 year old son :).
Please note that you still cannot use my mod for commercial purposes.
Bye bye.
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Require:
All my current updated versions are developed using the skyrim steam version
(Currently 1.8.151.07) With DawnGuard and Hearthfire DLC. For this mod,
I removed the dependency on Hearthfire in CK but not sure if
Available for those who haven't purchased Hearthfire yet. Version 1.21Beta
Requires DawnGuard.
If you want a spouse (or other NPC) to open a shop or cook, you can try my new mod.
NPC event scheduler
Change NPC clothes
New equipment changer
Other small mods:
True emperor's robes
============================== Version 1.2.0 Beta Update Note============== ==========
New features:
Turn your spouse into a vampire (pretend version)
If you gained the Vampire Lord ability from Serana or her father, you can
Turn your spouse into a vampire by talking to them. cure your vampire
Spouse, you need to heal yourself first and then talk to them
You have at least 1 Black Soul Gem in your inventory.
Differences between Vampire Spouses and Normal Spouses
Vampire consorts have characteristic red eyes and will thank you for turning around
vampire. The most significant difference is that the vampire consort has a
Different sets of daily routes. They will try to sleep during the day
and become active at night. Please try to find a sufficient place
Their coffins... like Dracula's Castle. Nothing special at the moment
Vampire Consort added a spell or ability because I didn't have a plan
Touch the follower at least temporarily.
Install:
Standard NMM upgrade, or uninstall the old version first and then install the new one.
Instructions for new users:
Unfortunately, versions 1.0 and above are mostly menu driven for many reasons... so basically you'll be dealing with menu options.
This assumes you have installed it correctly, you should be able to see a mod
After entering the game, start paying attention in the upper left corner.
The first step is to go to Riften, Mara temple. you should be able to see
The Dudestia Shrine is right next to the main table. you will also find
There are two spell books on the table. If you can't find them, it means something
Other mods have modified the mara temple environment and must be uninstalled
mod and try again, or uninstall this mod.
Dudestia Shrine is responsible f …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.