Draugr walking
All races are cursed by Draugr and now when someone dies it will be resurrected as a Draugr servant spreading chaos and death... We are the walking Draugr...
Screenshots 3 screenshots
About this mod Machine translation
All races are cursed by Draugr and now when someone dies it will be resurrected as a Draugr servant spreading chaos and death... We are the walking Draugr...
warn
This is an apocalyptic mod, it depends on your setting how "apocalyptic" you want it to be, if you're familiar with The Walking Dead and its "theme" mods it's the same way, 1 NPC dies and turns into a "Draugr follower" and it will attack other NPCs and if other die they will do the same thing etc. There is also an option to spawn a draugr when an NPC dies helping it, so you get 2 enemies when the NPC dies.
information:
Every race in Skyrim is now affected by the "Curse of Draugr" which resurrects and turns any NPC into a Draugr follower and spawns a helper npc, the resurrected NPC and Draugr can be resurrected INFINITE time until you use shiv In order to disband them and prevent their resurrection (decapitation also prevents resurrection), Shivs are given up by the summoned "Walking Draugr", or you can purchase them from some vendors in Whiterun, Windhelm and Solitude's "Halls of the Dead".
This effect also excludes any "ActorTypeUndead" NPCs.
The mod has an MCM where you can adjust almost all the effects added by the mod, and the mod can also be stopped at any time, but any effects like resurrected NPCs or summoned Draugrs will not be reversed.
compatibility:
This mod edits 1 racial ability per race, including the "Draugr Curse Effect" such as the Waterbreathing ability of Argon or the Northern racial ability, it does not replace the vanilla effect, it is just a way to add a curse to the race (orcrace is an exception as it has no racial ability.
So this may have a slight incompatibility with mods that change the abilities of vanilla races, rather than RACES IDS THEMSELVES. In any case, just put my mod after any mod that says it changes the game, just in case it might also change its abilities.
More chaos and death...
Frequently Asked Questions:
Q: Are basic NPCs affected?
Answer: Essential NPCs cannot die, and the condition affected is the death of the NPC, so they are not affected unless you use another mod to remove their base state.
Q: Is this compatible with Hateful Wenches?
A: Assuming it's a feature of it but made bigger I think it would be nice to have it as a separate thing and I might make an alternate version of the mod for the hateful wenches to exclude them (haha?) Since this mod is INSANE with the hateful wenches, good luck with that.
Permissions:
- Don't upload this and say what you did.
- If you want to share this mod, please link to this page.
- You are free to make any translation, just send it to me a PM if you know it and can link here.
For some other things please give me an afternoon to know please.
- Live and let others live.
- Threat of resurrection
- Ignore my bad English...
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All races are cursed by the Draugr, now when anyone dies, it will be resurrected as a Draugr servant, to spread chaos and death... we are the Walking Draugr...
WARNING
This is an apocalyptic mod, it depends on your settings how "apocalyptic" you want it to be, if you are familiar with the walking dead and its "theme" the mod is the same way, 1 NPC dies and is turned into a "Draugr follower" and it will attack other NPCs, If other dies they will do the same and so on, there is also the option to spawn a draugr when a NPC dies to help it, so you can get 2 enemies when an NPC dies.
INFO:
Every Race in skyrim is now affected by the "Draugr Curse", This curse will resurrect and turn any NPC into a Draugr follower and spawn 1 draugr to help the npc, the resurrected NPC and the Draugr can resurrect INFINITE times until you use a shiv to disintegrate them and prevent their resurrection (decapitation also prevents resurrections), Shivs are dropped by the summoned "Walking Draugr" or you can buy them at some vendors at Whiterun, Windhelm and Solitude "halls of the dead".
Also any "ActorTypeUndead" NPCs are exclu …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.