Divine Paladin Plus SSE Overhaul

by Paradoxnrt·v1.3·Updated 2019-12-30

Blessings are now suitable for Holy Legends. In addition, wearing the amulet + blessing + completing tasks at the same time can grant increasingly powerful blessings! Also included in this mod is the "Paladin" RP Blessing!

Screenshots 1 screenshots

About this mod Machine translation

Blessings are now suitable for Holy Legends. In addition, wearing the amulet + blessing + completing tasks at the same time can grant increasingly powerful blessings! Also included in this mod is the "Paladin" RP Blessing!

*This module has been completely overhauled by my Classic Role Playing Character Builders.

**While this mod still works fine, I won't be updating it.

*Hey guys, please endorse! I'm not asking for donations, and considering the amount of effort/time I put into making mods for you, making an endorsement is a small thing.

**This mode uses hidden extras with multiple effects. Having all this text visible in your "activity effect" description is going too far. This means you usually won't see the effect description, but it is effective (like Extra Elemental Protection which adds 50% elemental protection when blocking with a shield, but is not visible in the active effects list).

***No modders currently have permission to include my creations in their mod lists/collections!

What does this model do? short version

This mod fixes some of the sacred amulets/blessings to suit better lore. It even combines the Daedric blessings of Auriel and Thorsiim!

It also adds synergy, equipping a Holy Amulet and the same Holy Blessing = more powerful blessings/effects gained by doing so.

In addition, equip Amulet and Blessings + complete related tasks = obtain empowered blessings.

The game's timescale is set to 3 (default is 20).

Meridia's Armor Sword now also has the WeaponMaterialSilver+Perk increase = it has the same bonus as a Silver Sword and an Undead/Werewolf.

Holy weapons (which have become necromancy) now deal additional light damage to the undead and inflict fear on the undead.

In addition, the new 'Divine Paladin' roleplaying blessing is incorporated into this mode. Gaining divine favor + divine blessing + wearing a divine amulet through quests/achievements can imbue PCs with divine energy, giving them considerable power. Each Holy gives their Paladin a knowledge-based gift!

However, keep in mind that a paladin who does not act noble/just will quickly lose the special favor of their patron divine.

*A list of all Paladin "do's and don'ts" is at the bottom of this description.

**I decided not to use Perks for the Paladin class. Paladins are more about actions/behaviors/worship/choices and really have nothing to do with picking perks!

What exactly does this Mod do:

Mod changes:

*All blessings reduced to 4 hours (except Oriel's. Hard to achieve!)

*The following blessings or amulets without any additional information (used alone) just use the default blessing/magic

Akatosh: *This applies to all effects (potions/spells/shouts, etc.).

-Amulet=+5% spell/effect duration

-Blessing = +5% spell/effect duration

-Spell + Blessing = +10% spell/effect duration

-Defeat Alduin+Amulet+Blessing=+10% spell/effect duration

Akai: *Blessings and amulets both have default bonuses.

-Amulet + Blessing = 20% protection from undead damage

-Amulet + Blessing + Kill 200 Undead = +10% Protection Against Undead

-Amulet+Blessing+Andur's Quest=+3% Undying Protection

-Amulet+Blessing+Alessandra's Quest=+2% Undying Protection

-Amulet + Blessing + Kill Yura + Kill Corwin + Save Brother Velus = +10% protection from undead damage

DiBella: *Blessings and Amulets both have default bonuses.

-Amulet + Blessing = +10 Persuasion Check

-Amulet + Blessing + Dibella Potion = +50% protection from disease and poison (prevents the damage of unsafe sex)

Julianos: *Blessings and Amulets both have default bonuses.

-Blessing + Amulet = +5% magic skill learning rate

-Blessing + Amulet = -10% spell cost

-Blessing + Amulet + Becoming an Archer Mage = -10% spell cost

Kynareth: *Blessings and amulets have default rewards

-Blessing + Amulet (or Kyne’s Token) = +25% Stamina Regen Bonus

-Blessing + Amulet (or Kyne’s Token) + Send the sapling back to Danica = 30% lightning protection + 10% lightning damage

  • Mine protection is based on Perk = won't show up …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
神州圣骑士加上SSE大修
File size
5.4 KiB
SHA-256
ed0338887a59fccdc843c5299d6a940d28ddd169b35299aedbda4eb8f6cbfd84
Stored at
2026-10-09 05:51