difficult balance
This mod gives players and allies the same difficulty damage coefficient. As a result, this will be corrected to cause less damage to followers and summoned actors on higher difficulties. There is no ESP file.
Screenshots 1 screenshots
About this mod Machine translation
This mod gives players and allies the same difficulty damage coefficient. As a result, this will be corrected to cause less damage to followers and summoned actors on higher difficulties. There is no ESP file.
-illustrate
This is a port of "Difficulty Balance" to SE.
This mod gives players and allies the same difficulty damage coefficient. As a result, this will be corrected to cause less damage to followers and summoned actors on higher difficulties. There is no ESP file.
vanilla
Damage dealt = damage to non-players
Damage taken = damage to player
difficult balance
Damage Caused = Damage other than "to the player or follower or actor ordered by the player or follower"
Damage Taken = Damage done to "a player or follower or actor commanded by a player or follower"
Compatible with mods that change the damage coefficient for each difficulty level.
-Require
SKSE64
Address library of SKSE plug-in
-credit
The SKSE team at SKSE.
meh321 Address library for SKSE plug-in.
my mod
</ s> </ s> </ s>
LE | SE mini map
LE | SE Equipment Upgrade
LE | SE Armor Break
LE | SE Floating Damage V2
LE | SE copy character appearance
LE | SE properties
LE | SE floating damage
LE|SE Equipment Durability System
LE | SE shows enemy level
LE | SE Locational Damage(SKSE插件)
LE | SE Difficulty Balance
LE | SE animation loading fix
LE|SE disable minion collision
LE|SE Additional Technology
LE|SE copy and paste in console
LE | SE dynamic animation replacer
LE | SE Player rotation in ShowRaceMenu
————————————————————————————————
- Description
This is a mod ported Difficulty Balance to SE.
This mod makes that the player and allies have the same difficulty damage factor. As a result, it will be corrected that the higher the difficulty, the less damage will be caused to the followers and the summoned actors. No ESP file.
Vanilla
Damage Dealt = Damage to non-player
Damage Taken = Damage to the player
Difficulty Balance
Damage Dealt = Damage to other than "the player or followers or actors commanded by the player or followers"
Damage Taken = Damage to "the player or followers or actors commanded by the player or followers"
Compatible with mods that change the damage factor of each difficulty level.
- Requirement
SKSE64
Address Library for SKSE Plugins
- Credits
SKSE team for SKSE.
meh321 for Address Library for SKSE Plugins.
My Mods
LE | SE MiniMap
LE | SE Equipment Upgrades
LE | SE Armor Break
LE | SE Floating Damage V2
LE | SE Copy Character Appearance
LE | SE Attributes
LE | SE Floating Damage
LE | SE Equipment Durability System
LE | SE Display Enemy Level
LE | SE Locational Damage(SKSE Plugin)
LE | SE Difficulty Balance
LE | SE Animation Loading Fix
LE | SE Disable Follower Collision
LE | SE Additional Techniques
LE | SE Copy and Paste in Console
LE | SE Dynamic Animation Replacer
LE | SE Player Rotation in ShowRaceMenu
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.