DFB-Random Encounter SSE-MCM
DFB Random Encounters 1.2SE MCM is a lightweight generation module. It places 230 dynamic spawn points into Skyrim. You have full control over them and determine which enemies are spawned, how many enemies are spawned, and how to defeat them.
Screenshots 4 screenshots
About this mod Machine translation
DFB Random Encounters 1.2SE MCM is a lightweight generation module. It places 230 dynamic spawn points into Skyrim. You have full control over them and determine which enemies are spawned, how many enemies are spawned, and how to defeat them.
[size=-1]Version: v1.2SE
Date: 10/03/2017
Author: Darkfirebird and lifestrorock [/ size]
Please endorse the original version: DFB-Random Encounter
[size = + 1] Description: [/size]
With permission from the original author, this is an update to one of my favorite mods: DFB - Random Encounters. Now updated to work with Skyrim Special Edition.
This mod adds 230 new spawn points in Skyrim's wilderness. DFB uses a completely independent build system and is compatible with almost everything. This mod is fully customizable. Spawn type, quantity and difficulty can be changed to suit all play styles.
[size = + 1] Changesv1.2SE:[/ size]
General changes:
Added the Giant, Alikel, Standar's Watcher and surrounding animals
Added 15 new spawn points (currently contains 230 new dynamic spawn points)
Rebuild MCM -> use option states instead of option variables
Fixed several minor issues
Added new MCM option to select "Immersive Preset"
New immersive presets:
Vampires, werewolves, Draenor and ghosts only spawn at night
Dwemer Automatons & Falmer only spawn near Falmer nests and/or Dwemer ruins
Cursed people now only spawn within range
Implemented area checks to spawn normal or snow animals/mobs
[size=+1]New MCM configuration menu:[/size]
Click the README button to read the full mod description!
[size=+1]Install/Upgrade:[/size]
Requires Skyrim SE 1.5.3 beta + SKSE 2.0.4 + SkyUI 5.1SE
Download and install the mod - no need to install the original mod anymore
Make sure there are no loose files from previous versions
[size=+1]Credit:[/size]
Darkfirebird for the awesome original ModDFB - Random Encounters
Permission description:
You must contact the original author Darkfirebird for any permission requests.
——————————————————————————————————————
[size=-1]Version: v1.2SE
Date: 10/03/2017
Author: Darkfirebird & lifestorock[/size]
Please endorse the original mod: DFB - Random Encounters
[size=+1]Description:[/size]
This is an update, with permission of the original author, for one of my favourite mods: DFB - Random Encounters. It is now updated to work with the Skyrim Special Edition.
This mod adds 230 new spawn points into the wilderness of Skyrim. DFB uses a completely separate spawning system and is pretty much compatible with everything. The mod is fully customizable. The spawn type, amount and difficulty can be altered to fit all playstyles.
[size=+1]Changesv1.2SE:[/size]
General Changes:
added Giant, Alikr, Vigilantes of Stendarr and ambient animal encounter
added 15 new spawn points (contains currently 230 new dynamic spawn points)
rebuilt MCM -> use of option states instead of option variables
fixed several minor issues
added new MCM option to choose an "Immersive Preset"
New Immersive Preset:
Vampires, Werewolves, Draugr & Ghosts only spawn at night
Dwemer Automatons & Falmer spawn only near Falmer dens and / or Dwemer Ruins
Forsworn will now only spawn in the Reach
implemented a region check to spawn either normal or snow animals / creatures
[size=+1]New MCM Configuration Menu:[/size]
Click on the README button to read the full mod description!
[size=+1]Installation / Upgrading:[/size]
Requires Skyrim SE 1.5.3 beta + SKSE 2.0.4 + SkyUI 5.1SE
Download & Install the mod - installing the original mod is NOT required anymore
Make sure no loose files from previous versions are present
[size=+1]Credits:[/size]
Darkfirebird for the brilliant original mod DFB - Random Encounters
Permission Note:
You must contact the original author Darkfirebird for any permission requests.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.