Derived statistics

by 3aq·v2.0·Updated 2020-03-21

This mod adds twenty additional modifiers to the game in the form of derived statistics.

Screenshots 1 screenshots

About this mod Machine translation

This mod adds twenty additional modifiers to the game in the form of derived statistics.

To increase derived stats, invest in their management skills/attributes (see Sticky Formula for details)

Derived statistics##

Strength: Affects the power of the attack.

Track and Field: Determine the speed at which you travel.

Vitality: Dominates the duration of a favorable position.

Jump: Determines the height of your jump.

Agility: Determines the weapon's attack speed.

Acrobatics: Determine your ability when landing.

Agility: Affects the overall effectiveness of the strike.

Constitution: Determines your effectiveness when unarmed.

Stamina: Affects your ability to adapt to stagger.

Fine: Determine how solid you are.

Intelligence: Affects the overall effectiveness of spells.

Attunement: Determine your runic talents.

Wisdom: Affects your ability to take magic damage.

Soul: determines your inner strength. Affects your shout recovery.

Qualifications: Alchemy: Dosage to cure poison.

Talent: Alteration: Controls the effects of altering spells.

Talents: Spells: Control the effects of spells.

Abilities: Destruction: Controls the effects of destruction spells.

Abilities: Illusion: Control the effects of illusion spells.

Abilities: Restoration: Controls the effects of restoration spells.

Other Settings ##

Stat Cap: Place a cap or floor on the desired statistic.

Fall Damage Correction: A variety of fair and reasonable implementation methods to reduce damage caused by falls.

Crouch Jump Passive: Increases jump height by entering stealth before jumping.

Attack Speed ​​Compatibility: Resolved all weapon speed bugs using basic standard game spell effects.

Track and Field Burden: Penalties to movement are speed-related.

Jumping Obstacles: Implements a penalty for jump heights associated with obstacles.

compatibility

Mods that modify jump height settings may conflict with this mod, so in the unlikely event that this happens and you don't want to use this mod's jumps, simply disable the Jump stat. For compatibility with other mods that introduce weapon speed modifying spells, open the mod, find said spell and decrease/increase the magnitude by 1. If it is a buff, it is reduced; if it is a debuff, it is increased.

Recommended

Dear Diary (

This mod gives MCM the needed makeover by increasing text display margins and giving MCM optional skins.

Install

Use the mod manager

Uninstall

Go to MCM's About page, disable security, and click "Turn off MCM." Save the game. Exit the game and uninstall the mod.

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To increase derived stats, invest in their governing skills/attributes (refer to formulas in sticky for specifics)

Derived Stats ##

Strength: Affects the power of your attacks.

Athletics: Determines how quickly you travel.

Vitality: Governs the duration of beneficial status effects.

Jump: Determines how high you jump.

Agility: Determines your weapon attack speed.

Acrobatics: Determines how able you are at landing falls.

Dexterity: Affects the overall effectiveness of strikes.

Constitution: Determines your effectiveness while unarmed.

Endurance: Affects how resilient you are to staggering.

Finesse: Determines how sure-footed you are.

Intelligence: Affects overall efficacy of spells.

Attunement: Determines your aptitude for runes.

Wisdom: Affects how well you are at taking magical damage.

Soul: Determines your inner strength. Affects your shout recovery.

Aptitude: Alchemy: Governs the dosage amount applied poisons.

Aptitude: Alteration: Governs the efficacy of alteration spells.

Aptitude: Conjuration: Governs the efficacy of conjuration spells.

Aptitude: Destruction: Governs the efficacy of destruction spells.

Aptitude: Illusion: Governs the efficacy of illusion spells.

Aptitude: Restoration: Governs the efficacy of restoration spells.

Additional Settings ##

Stat Caps: Cap or uncap desired stats.

Fall Damage Correction: Various fair and lore friendly implementation of lowering the damage from falling.

Squat Jump Passive: Incre …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
衍生统计
File size
32.4 KiB