Death Star Moon 2K resolution
I've been working on the Bethesda Workshop for about 6 months now, and the only reason I've never put it on here is because I'm sure someone will beat me to it. .but I guess not.
Screenshots 1 screenshots
About this mod Machine translation
I've been working on the Bethesda Workshop for about 6 months now, and the only reason I've never put it on here is because I'm sure someone will beat me to it. .but I guess not.
So, the funny thing is, at Bethesda Studios, I'm known for my moon mods, at least I've played a few dozen, some are cool, some are ridiculous, vibrant, have exoplanets, etc., but anyway, I'm here sometimes, one of them was Morrowind Bloodmoon, which I released for the 15th anniversary of Morrowind, and someone lamented "No one has ported this mod to SSE", to which I was like "Pfff what? This is one of the first ones I made!". Anyway, this replaces Malthal with everyone's favorite weapon of mass destruction...enjoy!
Contact information:
Steam @SarcasticDragon
Bethesda website @SarcasticDragon
Xbox Live @ EmperorKraken66
YouTube @SarcasticDragon Gaming
Twitter @DracoSarcastic
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So, fun fact, on the Bethesda Workshop I'm kinda known for my moon mods, I made literally a couple dozen at least, some were cool, some were ridiculous, dynamic collections, exoplanets and such but anyways, I posted a couple on here on occasion, and one of those was the Morrowind Bloodmoon which I posted for the 15th anniversary of Morrowind, where someone lamented that "nobody ever ported this mod to SSE", to which I was like "Pfff What? This was one of the first ones I did!". Anywho, this replaces Masser with everyone's favorite weapon of mass destruction...ENJOY!
Contact info:
Steam @SarcasticDragon
Bethesda Website @SarcasticDragon
Xbox Live @EmperorKraken66
YouTube @SarcasticDragon Gaming
Twitter @DracoSarcastic
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.