Dawnguard improved by Daedric Artifact
This is an SSE port of the improved Dawnguard version of Daedric Artifacts
Screenshots 3 screenshots
About this mod Machine translation
This is an SSE port of the improved Dawnguard version of Daedric Artifacts
only
Original description:
What's inside?
from
from
ESP has been resaved in CK64 and cleaned using SSEEditQuickAutoClean
Securities are packaged into BSA
Author of this great mod: Zim
Port Author:MaybacH
As one woman said: "It really works"
This mod adds Urd's three wells that can modify artifacts. One of these locations is the ashram of the Prophet.
The location of Seers Retreat is in the images section.
Now, for anyone who is not familiar with this mod or doesn't use Steam Workshop or both.
This mod does not affect the artifact in any way, it just opens a new version of it.
As a side note, the modified Auriel bow does not function as an I' arrow; please be patient when uploading the mod again.
Installation: Just unzip the archive to the Skyrim folder (not the data) or use mod-manager
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Just SSE port of
Original Description:
What is in there?
Scripts from
ESP from
ESP was be resaved in CK64 and cleaned with SSEEditQuickAutoClean
Scrips were packed to BSA
Author of this great mod: Zim
Author of port: MaybacH
"It just works" as somebady told
This Mod adds Three well of Urd which modify the artifacts. One of these locations is Seer's Retreat.
the location of Seers Retreat is in the images section.
Now for anyone out there who is new to this mod or doesn't use the Steam Workshop or both.
This Mod doesn't affect the artifacts in any way it just opens up new versions of it.
A side note would be that the improved Auriel's bows can't do the effect with the arrows I';; upload that mod another time and be patient please.
Installation: just unpack archive to Skyrim folder (not Data) or with mod-manager
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.