Dark Orc Fortress

by DarkMaster06 and Pymous·v1.0·Updated 2019-11-02

Finally, four orc fortresses received an SSE overhaul! Based on the immersive solution, this mod expands, fixes and completes the weird view of the orc stronghold.

Screenshots 1 screenshots

About this mod Machine translation

Finally, four orc fortresses received an SSE overhaul! Based on the immersive solution, this mod expands, fixes and completes the weird view of the orc stronghold.

Original Work: Immersive Settlement at Pymous

Permissions: "No problem, you can use any part of the original mod and even modify it if you want."

If you like this mod, check out my other mod: Dark's Whiterun Market

Overview:

-Modified 4 Orc strongholds: Dushnik Yal, Largashbur, Mor Khazgur and Narsulbur – No Rest and Defeat

-Added some structures/houses

-Added 6 NPCs (with AI pack!) -Added 2 in Dushnik Yal, 1 in Largashbur, 3 in Mor Khazgur

-Added furniture and immersive details

NOTE: This mod will not edit any internals.

Also, in addition to adding some items/interiors for small houses/repairs/AI packs in the original mod, I also removed NPCs and some edits/small houses that felt out of place.

What would I do:

  • Bugs fixed (I don't have any beta testers, so most likely some issues will be found and fixed)

-If I miss any major patches, I can do that because AFAIK it's not required.

Compatibility list:

There are no incompatible mods AFAIK (unless immersive citizens can also edit the area, in which case that's an exception)

Current patch list and loading order:

No

Quality check:

Question: Is this FPS friendly?

A: Yes! :O (at least mine)

Q: Why do you do this?

A: After completing the white paper market, ppl asked me to do this modification, and here it is!

Q: Are you porting any other mods from Immersive Solutions?

A: There are a lot of mods out there that already edit these areas, so I don't think it's needed, unlike this mod.

Q: Can I use this mod with (insert mod here):

A: Humph. Maybe? xD

Q: Can I patch this mod? Or make NPCs more beautiful?

A: Of course! Please let me know so I can link the mod in this description.

If you like it, please agree.

Also, any bugs please report!

————————————————————————————————————

Original work:  Immersive Settlements by Pymous

Permission: "No problem you can use any part of my original mod and even modify it like you want."

If you like this mod, check my other mod:  Dark's Whiterun Market

Overview:

-- Modified of the 4 orc strongholds: Dushnik Yal, Largashbur, Mor Khazgur and Narzulbur - scrip-free and lore friendly-

  • Added a few structures/houses
  • Added 6 NPC (with AI package!) - 2 in Dushnik Yal, 1 in Largashbur and 3 in Mor Khazgur
  • Added furniture and immersive details

Note: this mod doesnt edit any interior.

Also, besides adding some items/interiors for the small houses/fixes/AI packages to the original mod, i also removed a NPC and some edits/small houses that felt out of place imo.

What i'll do:

  • Fix bugs (i didnt had any beta tester, soo it's likely to be a few to find and solve)
  • If i missed any major patch, since none is needed AFAIK, i might do that.

Compatibility list:

No incompatible mods AFAIK (unless immersive citizens also edits this area, then it's an exception)

Current patch list and load order:

None

QA:

Q: Is this fps friendly?

A: Yes!:O (at least it is for me)

Q: Why have u done this?

A: After finishing the whiterun market ppl asked me to do this mod and here it is!

Q: Are you gonna port the any other mod from immersive settlements?

A: There is plenty of mods that already edit those areas, soo i dont feel that is needed, unlike with this mod.

Q: Can i use this mod with (insert mod here):

A: Hum. Maybe? xD

Q: Can i make a patch for this mod/make the NPC's prettier?

A: Sure! Just tell me, so i can link the mod in this description.

If u like, please endorse.

Also, any bug, plz report!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
黑暗兽人要塞
File size
1.5 MiB