Dakronych-Dremora

by SoundofPerseverance·v1.0·Updated 2020-06-11

Dakronych is an independent Dremora follower located in Skyrim. He built on his basic system, creating custom dialogue by tailoring adaptations of Dremora voice files to fit the narrative. He has a backstory of being exiled to Nirn, and is given a dialogue option to hint at this when interacting with him.

Screenshots 2 screenshots

About this mod Machine translation

Dakronych is an independent Dremora follower located in Skyrim. He built on his basic system, creating custom dialogue by tailoring adaptations of Dremora voice files to fit the narrative. He has a backstory of being exiled to Nirn, and is given a dialogue option to hint at this when interacting with him.

"You are the prey and we are the hunters. The piss is the hound and the beater is the weima. Your meat is sweet and the chase is scattered. You sometimes praise the fox or the hare, admiring its cunning and speed. And sigh as the hounds tear the flesh apart, so sometimes we admire the prey and secretly applaud when it deceives our snare or evades pursuit, but, like all worldly things, you wear out and wear out in time, become ugly, weak and stupid. You are always lost, late or too soon."

Added a simple Dremora companion Dakronych. He is an independently voiced Dremora follower, using rearranged provided Dremora voice files and basic Dremora assets. He has full-time custom follower tracking, which is tracked using quest markers once you accept him as a follower. He starts climbing with the player at level 20. He can be found in Midden Dark, walking around the Daedric Gauntlet on quests involving Velehk Sain and his loot. He has no home and is staying where you last fired him. His fighting style is like the normally encountered melee Dremara, wielding a level, enchanted magical weapon when you encounter him.

Author's note (please read):

Dakronych is a minion concept mod that I modded and used for the first time ever with the Creation Kit. Most of the work I did to make Dakronych and his scripts was culled from online guides and basic creation kit tools because I had no knowledge of Skyrim modding or papyrus scripts or anything for that matter. This is unlikely given the nature of the follower mod (and since I tested him myself), but you may encounter incompetent bugs or bugs when using this mod. If this is the case, just report it on the contact page and I will do my best to fix it. But like I said, it's pretty much impossible as there can't be too many mistakes made in terms of cast and follower modifications. Just make sure to consider the compatibility part of the description and you'll be fine. Otherwise, I think this mod is a great introduction to Skyrim modding and its community, so I'd like to thank everyone who supported my little passion project and had fun doing it.

Compatibility (must read):

He should be compatible with most mods as usual with standalone follower mods,

However, since he is built on his own follower script, it is likely that he is compatible with most, if not all

All follower framework reforms. I personally use Nether's Follower framework and am fine as long as both are playable

Since I didn't add him to the frame, so... don't do that. As for the load order, I don't think there should be any difference, but I'll make Dakronych

To be on the safe side, you have a higher focus than your minion overhaul.

Location:

He can be found in Midden Dark walking around Dedric Glove on a quest involving Velehk Sain and his loot. He has no home and is staying where you last fired him. Tracking is meant to make up for this.

keep going:

I may intend to expand this mod and give Dakronych a relevant quest that fits his background lore and lends itself to more dialogue, but as I said, I'm new to mods, know nothing about scripting, and don't know much about creating kits, so if there are any big updates, it'll be a while yet. Aside from my own enthusiasm, my main motivation to keep going will be to embrace mods. If someone more experienced than me likes this mod and wants to help me add more content, I'd be happy for you to help in any capacity. Now, if anything, I might change his appearance to make it look more unique while remaining lore friendly, or change his positioning to make it more lore friendly.

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"You are the Prey, and we are the Huntsmen. The Scamps are the Hounds, and the …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Dakronych-Dremora随从Mod
File size
10.6 KiB
SHA-256
73d178f195f641422d186c4fa6345b6541082d9fc9f3d49a697e2c3ad87bd0e8
Stored at
2026-10-10 18:21