Cyrodiil's Lamppost (Beyond Skyrim Bruma)
Add lampposts and other decorative clutter to the BS Bruma world
Screenshots 1 screenshots
About this mod Machine translation
Add lampposts and other decorative clutter to the BS Bruma world
[Main description]
This mod adds lamp posts and other decorative clutter to the world of "Beyond Skyrim: Bruma".
- Lamp posts on main roads
Example of walk from Pale-pass to Sentinel statue
- The decoration is messy in some places
Example of walk from the Sentinel statue to the East Valley
Nothing else to say...
Enjoy your travels and adventures in Cyrodiil.
[About compatibility]
Because this mod adds static objects along main roads and other decorations, there may be compatibility issues if you use a mod that uses the same world cells.
[Permission and thank you]
License for base mode "Beyond Skyrim: Bruma":
I contacted Oldhighborn and posted this add-on based on Oldhighborn's response
>>Quote
"At our discretion: "As long as the released mod depends on Beyond Skyrim: Bruma, you are free to distribute changes/new versions of resources (e.g. retextures, armors variants... etc.). "
Provide your mod meets this stipulation and you are free to do what you want. "
<<<Conclusion
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[Main Desc]
This mod adds lamp posts and other decorative clutters in "Beyond Skyrim: Bruma" world.
- Lamp posts along the main road
Example of walk-through from Pale-pass to Sentinel statue
- Decorative clutters in some places
Example of walk-through from Sentinel statue to East valley
Not much to say other than that...
Enjoy your travel and adventures in Cyrodiil.
[About Compatibility]
Because this mod adds static objects along the main road and other decorative objects, if you use a mod which use the same world cell may have compatibility issues.
[Permission and Thanks]
Permission from the base mod "Beyond Skyrim: Bruma":
I contacted Oldhighborn and I release this add-on based on the reply from Oldhighborn
>> quote
"As per our permisssions: "You are free to distribute altered/new versions of the resources (such as retextures, armors variations,...,) as long as the published mod is dependent on Beyond Skyrim: Bruma."
Provide your mod meets this stipulation you are free to do what you want."
<<< end quote
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.