Cyrodiil's Lamppost (Beyond Skyrim Bruma)

by MarianHawk·v1.0·Updated 2019-06-18

Add lampposts and other decorative clutter to the BS Bruma world

Screenshots 1 screenshots

About this mod Machine translation

Add lampposts and other decorative clutter to the BS Bruma world

[Main description]

This mod adds lamp posts and other decorative clutter to the world of "Beyond Skyrim: Bruma".

  • Lamp posts on main roads

Example of walk from Pale-pass to Sentinel statue

  • The decoration is messy in some places

Example of walk from the Sentinel statue to the East Valley

Nothing else to say...

Enjoy your travels and adventures in Cyrodiil.

[About compatibility]

Because this mod adds static objects along main roads and other decorations, there may be compatibility issues if you use a mod that uses the same world cells.

[Permission and thank you]

License for base mode "Beyond Skyrim: Bruma":

I contacted Oldhighborn and posted this add-on based on Oldhighborn's response

>>Quote

"At our discretion: "As long as the released mod depends on Beyond Skyrim: Bruma, you are free to distribute changes/new versions of resources (e.g. retextures, armors variants... etc.). "

Provide your mod meets this stipulation and you are free to do what you want. "

<<<Conclusion

————————————————————————————————————————

[Main Desc]

This mod adds lamp posts and other decorative clutters in "Beyond Skyrim: Bruma" world.

  • Lamp posts along the main road

Example of walk-through from Pale-pass to Sentinel statue

  • Decorative clutters in some places

Example of walk-through from Sentinel statue to East valley

Not much to say other than that...

Enjoy your travel and adventures in Cyrodiil.

[About Compatibility]

Because this mod adds static objects along the main road and other decorative objects, if you use a mod which use the same world cell may have compatibility issues.

[Permission and Thanks]

Permission from the base mod "Beyond Skyrim: Bruma":

I contacted Oldhighborn and I release this add-on based on the reply from Oldhighborn

>> quote

"As per our permisssions: "You are free to distribute altered/new versions of the resources (such as retextures, armors variations,...,) as long as the published mod is dependent on Beyond Skyrim: Bruma."

Provide your mod meets this stipulation you are free to do what you want."

<<< end quote

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Cyrodiil的灯柱(超越天际Bruma)
File size
122.0 KiB