Crow Sword SSE
This is a port of the mod "Nicos Raven Swords" originally made by Nicoroshi for Old Skyrim
Screenshots 8 screenshots
About this mod Machine translation
This is a port of the mod "Nicos Raven Swords" originally made by Nicoroshi for Old Skyrim
I ran the grid through Nif Optimizer and resaved the .esp through CK to FormID 44
This is a port of the original mod, so all credit goes to Nicoroshi
icos Raven Swords v.1.2
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Reason for this mod:
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One of the Skyrim community sent me a picture of a sword.
I no longer do requests of any kind, but I really liked the shape of the blades and decided to make them the way I wanted them for my own game.
This is the result.
What does this mod do? :
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This mod adds 3 custom (high resolution) swords to Azura's temple.
They can be found on the crates to the left, from under the main altar.
They can also be crafted using the Ebony Smithing perk, and can be upgraded.
They are slightly stronger and lighter than ebony swords.
Installation instructions:
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Unzip the 7zip archive to a known location (such as your desktop).
Open the folder and find the folder labeled "Data"
Drag and drop or right click "Copy to" your Skyrim folder (usually located in C:SteamSteamappsCommonSkyrim
When prompted, answer "Yes to all" if you want to overwrite files with the same name.
Launch Skyrim, under "Data" make sure the mod name in the list has a check mark.
Play and enjoy :)
uninstall:
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Run a Windows search for 'Nicos Raven Swords'
Delete everything found.
Version history:
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1.0 initial version
1.1 added a giant sword of the same design
1.2 Add missing .nif (oops)
integral:
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For the original design this model is based on, Raven Armory (who made an actual sword that looked a lot like this).
oHeXo send me a picture of this blade.
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i ran the meshes through Nif Optimizer and re-saved the.esp to FormID 44 via CK
This is a port of the original mod, so all credit goes to Nicoroshi
Watch Video at 4:06 min to see the Swords
Nicos Raven Swords v.1.2
__________________________
Reason for this mod:
_____________________
One of the community at Skyrim PMed me with a picture of a sword.
I no longer do requests of any kind but I really liked the shape of the blades so decided to make them the way I wanted them for my own game.
This is the result.
What does this mod do?:
________________________
This mod adds 3 custom (hi-res) swords to Azura's Shrine.
They can be found crossed on a crate to the left, and down from the main altar.
They are also craftable using the Ebony Smithing perk, and can be upgraded.
They are slightly stronger, and lighter than the Ebony Sword.
Installation Instructions:
___________________________
Unpack the 7zip archive to a known location (like your desktop).
Open the folder, and find the folder within marked 'Data'
Drag, and drop or right click 'copy to' your Skyrim folder (normally located at C:SteamSteamappsCommonSkyrim
When prompted by windows if you;d like to overwrite files with the same name answer "Yes to All".
Start up Skyrim, and under 'Data' be sure there is a checkmark by the mod's name in your list.
Play, and enjoy:)
Uninstall:
___________
Run a windows search for 'Nicos Raven Swords'
Delete everything it finds.
Version History:
_________________
1.0 initial release
1.1 added a Greatsword of the same design
1.2 added missing.nif (Oops)
Credits:
_________
Raven Armory (they make an actual sword that looks a lot like this) for the original design that this model is based on.
oHeXo for sending me a picture of this blade.
Permissions:
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None granted without contacting me personally first, and gaining my blessing.
Author's Note:
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I had some complaints/ reviews that some of my work was 'low res'. I used to worry about polygon count, and texture size because I used to get complaints about my models lagging people's game for Oblivion.
Seem …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.