Creepier Daedric Princes
Audio overhaul for Skyrim's Daedric Princes, making them sound more terrifying, insane, powerful or mysterious, each based on their own unique personality.
Screenshots 8 screenshots
About this mod Machine translation
Audio overhaul for Skyrim's Daedric Princes, making them sound more terrifying, insane, powerful or mysterious, each based on their own unique personality.
I didn't make it clear at first, but now there is a FOMOD installer so you can choose which princes' voices to change!
CREEPIER DAEDRIC PRINCES
by Dahveed
Skyrim's Daedric quests are generally well done. They're fun, diverse, and have great voice acting.
However, I personally find that when they speak to me, I don't feel like I'm in the presence of a powerful presence; instead, it sounds like just another person speaking to me in a specially crafted "make-believe" ghostly voice.
This mod aims to solve this problem!
By using a great free tool called Audacity, I basically distorted all of Daedric's sounds into Oblivion! Now, when you go on a Daedric quest, you'll really (hopefully!) be more in awe of their presence. You're not just talking to an angry robber; you're talking to God!
However, I don't want to tinker with it too much; as they say, "If it ain't broke, don't fix it." With this mentality, you'll notice that some Daedric princes only have very subtle changes, like echoes or downward pitches. In Sheogorath's case, I left him with his vanilla voice, since the same voice actor has been in 3 ES games (Oblivion, Skyrim, and ESO); sometimes I'll tinker with it here and there to make him sound more "crazy", but that's it. (I also had a slight echo of the part where he talks to you in his head, rather than face to face.) For Clavicus Vile and Barbas, I changed very little; I feel like Vile's voice suits his personality well, and Barbas is so cute, haha.
One last note. In some cases, the distortion effect in the actual game was stronger than I expected. If any background effects such as weather, voiced dialogue, fire, etc. are played along with the game's background music, these sounds may be difficult to understand. Therefore, it is recommended to use subtitles. If you must, do a quick rescue before you start each part of the Daedric quest...if you find that you really can't understand what is being said, then go back and turn on the subtitles for that part, if you are someone (like me) who doesn't like subtitles.
Finally, without further ado, here is an audio sample that I have uploaded to Youtube for each Daedric Prince, in no particular order. You'll be able to tell right away if this is your mod. I'm trying to avoid spoilers, but I still recommend being wary of anyone who hasn't completed all the relevant tasks.
(If you want an in-game example, check out the Videos tab, where I've included a more extensive in-game example of how the Molag Bal mission begins to change.)
The main file now comes with a "fomod" installer, so you can decide to disable individual princes that don't suit your fancy, for whatever reason. Special thanks to user "Homercide" for providing the xml file for this!
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I didn't make it clear enough at first, but there is now a FOMOD installer so you can pick and choose which princes' voice to change!
CREEPIER DAEDRIC PRINCES
By Dahveed
The Daedric quests in Skyrim are generally well done. They are interesting, diverse, and have excellent voice acting.
However, I personally find that when they speak to me, I don't truly feel like I am in the presence of a powerful being; rather, it sounds like just another person speaking to me in an ad-hoc "lets-pretend" spooky voice.
This mod aims to fix that!
By using a great, free tool called Audacity, I basically warped all the Daedric voices to Oblivion! Now when you do the Daedric quests, you will truly (hopefully!) be much more awed by their presence. You aren't just talking to an angry bandit; you are talking to GODS!!!
However, I didn't want to tinker too much; as they say, "if it ain't broke, don't fix it." With this mindset, you'll notice that a few of the Daedric Princes only have very subtle changes, such as echoing or down-pitching. In the …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.