Crack down on privileged repairs

by Bagrus·v1.0·Updated 2020-06-17

I like the vanilla perks, but some of them are unavailable after lvl 30, so I made them scalable as you gain new levels.

Screenshots 1 screenshots

About this mod Machine translation

I like the vanilla perks, but some of them are unavailable after lvl 30, so I made them scalable as you gain new levels.

You may need to reset some privileges to apply changes.

  • - Archery - -

Critical Hit - Critical hit damage is 1 / 2.5 / 5/10/20 times the base weapon damage, and has a 10/20/30 chance.

Bullseye - 30% chance of paralyzing the target for a few seconds.

  • -piece - -

Critical Strike - The damage of strikes is increased tenfold.

-heavy armor-

Unarmed attacks from Fist-Steel-Heavy Armor Gauntlets deal an additional twice the armor level damage based on player level.

Cushioning - If wearing full gear, you can avoid injuries from falls.

Conditioning - Heavy armor is not heavy and does not slow down when worn; stamina for power attacks is reduced by 25% when wearing full gear.

Tower of Power - No stagger while wearing heavy armor only.

Reflected Blow - 100% chance to reflect melee damage back to the enemy while wearing heavy armor. Has +100 health when equipped with a two-handed weapon (100% because if you have 537 AR or above, you take 80% less damage and the enemy only gets 20% of the abyssal damage)

  • - one hand - -

Wife - A sword attack's critical hit has 1/2.5/5/10/20x base weapon damage and a 10/20/30% chance.

Chop, Chop, Chop - Attacking with a battle ax will cause additional bleed damage of 1/2/3/6/12/32 base damage based on player level within 3/4/5 seconds.

Critical Hit - Can perform a one-handed power attack while sprinting, dealing double (10/20/40x base wet dmg) critical hits.

  • Bonebreaker - Attacks with the mace ignore 25%/50%/75% of armor. Power attacks with the mace deal 25%/50%/75% increased damage.

Paralyzing Strike - Powerful attacks have a 25% chance of knocking down the target.

  • -Hands - -

Skullcrusher - Attacks using the hammer ignore 25%/50%/75% of armor. Warhammer's power attacks deal 25%/50%/75% increased damage.

Deep Wound - When attacking with a longsword, a critical hit with a lethal weapon, dealing 1/2.5/5/10/20 times the base weapon damage, with a 10/20/30% chance.

Dismember the Splinter - Attacking with a battle ax will cause additional bleed damage of 1/2/3/6/12/32 base damage based on the player's level within 3/4/5 seconds.

Massive Critical Dash - Can perform a two-handed power attack while sprinting, dealing double (10/20x base) critical damage.

War Horse - Power attacks have a 25% chance of knocking down the target.

  • - Enchanting - -

Soul Juicer - Soul gems provide additional magicka (50% more) for recharging.

Soul Siphon - Death blows towards creatures instead of humans, trapping 25% of the victim's soul to charge weapons.

-light armor-

Defensive Action - 30% chance to avoid all damage and traps from melee attacks while wearing full gear.

  • -Alchemy- -

Physician and Poison - New classes added.

Experimenter - Consuming an ingredient reveals all of its effects (use one perk point, level 60).

Concentrated Poison - Depending on player level, poison applied to a weapon lasts for 2 or 5 or even 10 hits.

  • -Pickpocket - -

Burglar - +50% chance to pickpocket if target is sleeping.

Mislead - increase chances.

Perfect touch - increases chances.

  • -Magic- -

Dual Cast now has 2.5x (250%) spell cost

  • -Illusion - -

Spell level doubled.

  • -recover - -

Necromancer - Now 50% vs 25%.

Ward Absorption - Wards absorb all magic that hits them, and they are cheaper to cast.

Recovery 1 - The magic card's recovery speed increases by 250% when not fighting (level 50).

Restoration 2 - Magicka regenerates 50% faster in combat (Level 75).

Avoid Death - Now reach level 50 and regain 250hp (because you can heal yourself more easily if you have high skill).

-destroy-

Flame/Freeze/Disintegration - Targets at 25% health or less take 50% additional damage.

Rune Master - Can make runes five times further away and deal five times more damage (Destruction Level 70).

-call-

Mystical Binding - The bound weapon deals double damage (also deals the same base damage as the base weapon).

Dark Souls - Resurrected undea …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
打击特权返修
File size
8.0 KiB
SHA-256
869023c7d792e2292b3855519dd880c661a65e8c3408437cf75a6347d2a19e53
Stored at
2026-10-09 23:49