Convincing Greatsword
A mesh replacement for 14 of Skyrim's original greatswords. Designed to maintain realistic proportions and design while retaining the original style.
Screenshots 8 screenshots
About this mod Machine translation
A mesh replacement for 14 of Skyrim's original greatswords. Designed to maintain realistic proportions and design while retaining the original style.
I've always liked the style of weapons in The Elder Scrolls series. Exotic materials, exquisite designs. Unfortunately, the weapons in Skyrim are very large and have all kinds of weird, unrealistic details.
This mod changes the shape of almost all greatswords from the original game, making them slimmer and removing some quirks in the design. Not necessarily realistic, but believable.
All changes were made with great attention to detail so as not to destroy the original artwork. The texture still looks good, the blood effects still look good
OK, the collision is still correct.
feature
14 reshaped greatswords. The new shape applies to every instance of the original weapon in the game.
Optional on all models. Include what you like and ignore the rest.
In-game statistics remain unchanged. Only the appearance changes.
No texture changes. The reshaped model will use the original texture or any replacement textures that have been installed.
Has no effect on saving files. Install and uninstall as needed.
There is no impact on performance. The new model has the same vertex count as the original model and uses no additional textures or effects.
Install
Install using the Mod Manager to easily select which mods to include. Installing and uninstalling on existing save files is completely safe.
compatibility
This mod is fully compatible with:
Alternatives to other weapon models
Texture alternatives
Weapon game state changes
If another mod changes the same weapon model, only the last weapon installed will take effect. Any other model can still be used.
Change items
iron, steel, orc, dwarf, elf, glass, ebony, daedric, ancient norse (all variants), silver, dragon bone, norse, starrim, bloodscale sword
My other weapon alternatives
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I always liked the style of the weapons in the Elder Scrolls series. The exotic materials, the beautiful design. Unfortunately, the weapons in Skyrim are very large and have all sorts of bizarre, impractical details.
This mod changes the shape of almost every greatsword in the original game, making them slimmer and getting rid of some oddities in the design. Not necessarily realistic, but believable.
All changes are made with great attention to detail, so as not to ruin the original artwork. Textures still look good, blood effects still look
good, and collision is still correct.
Features
14 reshaped greatswords. The new shapes apply to every instance of the original weapons in the game.
All models are optional. Include the ones you like and forget about the rest.
No in-game stat changes. Only the appearance is changed.
No texture changes. The reshaped models use the original textures, or whatever replacer textures you have installed.
No effect on save files. Install and uninstall as you like.
No effect on performance. The new models have a vertex count comparable to the originals and use no additional textures or effects.
Installation
Install with a mod manager to conveniently select which models to include. Installing and uninstalling on existing save files is perfectly safe.
Compatibility
This mod is fully compatible with:
replacers for other weapon models
texture replacers
changes to the weapons' in-game stats
If another mod changes the same weapon model, only the last one installed will take effect. Any other model will still work.
Changed items
Iron, steel, orcish, dwarven, elven, glass, ebony, daedric, ancient nord (all variants), silver, dragonbone, nordic, stalhrim, Bloodskal blade
My other weapon replacers
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.