Control chart unlocked

by CrEaToXx·v1.0·Updated 2020-03-15

Unlocks hidden controls for configuration in game... Also fixes other issues...

Screenshots 3 screenshots

About this mod Machine translation

Unlocks hidden controls for configuration in game... Also fixes other issues...

Control chart unlocked

twitch

what is it?

A simple controlmap fix/extension. You know Bethesda doesn't like the way it doesn't allow rebinding of all its control keys. It's not as bad as Fallout 4, but you still can't rebind zoom/all hotkeys and console control keys. That's what this mod is fixing. Additionally, it will add a custom translation file so that the names of the controls in the menu are displayed correctly. The third change is to remove unnecessary keys to make room for the hotkeys imported by the mod. These include: Walk/Run (non-switchable Walk/Run), Quick Save/Load, Screenshot (non-Steam screenshot).

Install?

Use Mod Organizer 2 and don't look back... I think you know what to do?

How do you allow this accommodation?

Great!

How does it work?

Install, activate, win!

Are there any restrictions?

Yes, there is no quick save/load. Why do you ask? Because you shouldn't! Not using fast save/load will reduce the number of bug reports on the mod creator page. Just stop using them. Also: "But why is there no hold key for running/walking?". Probably just to bully you, and only you. In fact, I'm just bullying you most of the time...I'm talking to you...someone out there that I didn't even know existed...but it's you...you know who you are...less tits, more smiles...

But does that not include custom content in custom mods, and custom support on my custom superduper custom built computer game?

Oh, get the f-edy f-up and shut up! We are all Negan. Deal with it!

Are there any errors?

I have no idea. Tell me if.

Wait, isn’t this part of the legendary Skyrim overhaul?

really. I'm in the process of porting it, but since I want to make it modular for use in SE, I'm going to rip it piece by piece and upload its functionality as a single mod for backup reasons. I'm happy and don't look back.

Could you please provide a more detailed description?

I don't know what to say. If you don't have any questions, I think everything will meet your needs.

Can these be used with a controller?

Yes, a control chart can solve that problem too.

Is there localization support?

yes. Files for all 9 languages ​​already exist. You just need to unzip the .bsa and edit the localization file.

Any ideas for the future?

Since it does nothing in terms of adding new content, probably not. That said, if you know of other vanilla control key features that I don't know about, and are qualified to import them into a control chart, please let me know.

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Controlmap Unlocked

Twitch

What is it?

A simple controlmap fix/expansion. You know how Bethesda likes to not allow for rebinding all of their control keys. Things aren't as bad as in Fallout 4, but still, you can't rebind zooming in/out, all of the hotkeys, and the console control key. That's what this mod is fixing. Additionally it will add a custom translation file, so that the naming of the controls in menu are correctly displayed. The third change is removing unnecessary keys, to free up room for mod imported hotkeys. This includes: walk/run(not toggleable walk/run),  quick save/load, screenshot(not steam screenshot).

Installation?

Please use Mod Organizer 2 and don't look back...I assume you know what to do then?

How would you allow for such convenience?

Lollygagging!

How does it work?

Install, activate, WIN!

Any Limitations?

Yes, no quicksaving/loading. Why you ask? Because you shouldn't! Not using quicksave/-load will reduce number of bug reports on mod creator pages. Just stop using them. Also:"but why no hold key for running/walking?". Probably only done to bully you, and you only. In fact I do things most of the time only to bully you...I'm talking to you...that one individual there, which I don't even know exists...but it is you...you know who you are...mimi less, laugh more...

But, but this will not cover custom content, from custom mods, with custom support …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
控制图已解锁
File size
2.9 KiB
SHA-256
71f816d515368084de59cd62baf4565c14540ac437f574d3cbb3885de9f756d1
Stored at
2026-10-08 00:14