Contraband

by lofgren·v1.0·Updated 2020-04-16

Contraband rules make it illegal to loot from corpses, bandit camps, sworn camps, crypts, and Dumer ruins.

Screenshots 1 screenshots

About this mod Machine translation

Contraband rules make it illegal to loot from corpses, bandit camps, sworn camps, crypts, and Dumer ruins.

It should be known that henceforth all ill-gotten gains collected from gangster and outcast camps shall be considered evidence of the crimes of these criminals and shall not be tampered with even during legitimate state-sanctioned bounty hunts. Exceptions should be made for items found on the wanted person if there is a bounty on the wanted person's head. All other contraband is owned by the state and will be evaluated and auctioned for the overall benefit of violations and victims of crime.

Furthermore, the Crypt and Dumer Ruins are the birthright and legacy of all Nords. Looting is now strictly illegal, and artifacts trafficked from these locations are punishable by hefty fines.

Furthermore, the ancient Nordic custom of all possessions becoming the property of one person upon death is no longer tenable in our complex modern world. It was one thing for our ancestors to lose a particularly balanced ax or a prized bearskin when their father died on the battlefield, and another thing for those who paid bribes to kill a chief and take the keys to his house, then sneak in and rob them. His heir is blind. Henceforth, even stealing from the dead was illegal.

What does this mod do

This mod marks items as stolen in several new situations:

When robbing a dead person.

When robbing the undead.

When looting a dwemer building.

While looting in the ruins of Dumo.

While looting the crypt.

Robbery from Forsworn.

While robbing a bandit camp.

Additionally, Bandits and Forsworn will now trade with you via Silent Barter. Near where the map marker teleports you to a location, you'll find a sack on the ground. Activating the sack allows you to barter with the camp leader. You can purchase any item in the boss's chest at a significant discount (33%) because you're essentially acting as their fence.

Finally, to help non-Thieves Guild members break into the world, Khajiit Caravans are now buying and selling stolen items.

Using this mod will make it much more difficult to obtain ridiculous amounts of gold.

As a side effect of marking all goods as stolen, NPCs will be stripped immediately upon activation. They will re-armor when you close the menu.

SKSE is required.

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BE IT KNOWN that henceforth all ill-gotten gains collected from bandit camps and Forsworn camps shall be considered evidence of these miscreants' crimes and are NOT to be tampered with, even during legitimate state-sanctioned bounty hunting. An exception shall be made for items found on the person of a wanted fugitive if there is an open bounty on his head. All other contraband are property of the state, and will be evaluated and auctioned in order to provide for the general welfare of the victims of lawlessness and crime.

FURTHER, crypts and Dwemer ruins are the birthright and heritage of all Nords. Grave robbing is now strictly illegal, and trafficking in artifacts procured from these locations will be punishable by a steep fine.

FURTHER, the ancient Nordic custom that all of the belongings on a man's person at the moment that he dies become the property of no one has become untenable in our complex modern world. It was one matter for our ancestors to lose a particularly well-balanced axe or a prized bearskin when their father died in battle, but it is quite another for brigands to kill a patriarch and take the key to his house, then stroll in and rob his heirs blind. HENCEFORTH, it shall be illegal to steal from even the dead.

What this mod does

This mod marks goods as stolen in several new situations:

When looting a dead human.

When looting undead.

When looting a dwemer construction.

When looting in a dwemer ruin.

When looting in a crypt.

When looting from Forsworn.

When looting in a bandit camp.

In addition, bandits and Forsworn will now trade with you through silent barter. Near where the map marker teleports you to a location, you will …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
违禁品
File size
27.4 KiB