Classic Start Menu - No Creative Club - No Mods Menu
Removed create club and mods menus, but retains new character loading menu.
Screenshots 2 screenshots
About this mod Machine translation
Removed create club and mods menus, but retains new character loading menu.
A start menu mod for SSE that, unlike the others available, removes the Creation Club and Bethesda.net mods menus.
This is very close to the original 32-bit menu in that you don't need to remove new character selections on load.
Made using JPEXS Free Flash Decompiler and Bethesda Archive Extractor.
Compatible with SkyUI and any content that does not modify startmenu.swf
There used to be a .ini tweak, but it stopped working after the update: bModManagerMenuEnabled = 0
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A start menu mod for SSE, unlike others available it removes the Creation Club and the Bethesda.net mods menu.
This is as close to the original 32bit menu as you can get without removing the new character select on load.
Made using JPEXS Free Flash Decompiler and Bethesda Archive Extractor.
Compatible with SkyUI, and anything that doesn't modify startmenu.swf
There used to be an.ini tweak for this but it stopped working after an update: bModManagerMenuEnabled=0
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.