Chrysamere SSE

by Xenosapiens·v1.0·Updated 2019-04-05

"There's another Chrysamere mod... I know, I know there are a lot of them on this site already, but I wasn't satisfied with any of them so I decided to make my own." Xenosapiens

Screenshots 8 screenshots

About this mod Machine translation

"There's another Chrysamere mod... I know, I know there are a lot of them on this site already, but I wasn't satisfied with any of them so I decided to make my own." Xenosapiens

Description copied from skyrim's original mod

At the end of the dungeon Hillgrund Tomb you can find this legendary Artefact, which is more powerful than a daedric greatsword and as heavy as a silver greatsword.

Weapons are fully upgradeable using corundum ingots.

Sadly, I had no clue about the script, and I used a simple health-absorbing enchantment to reinterpret the original weapon's defensive power.

Even though the mesh I created doesn't look like Morrowind's old Chrysamere, I find it very beautiful and I hope some of you like it too.

If anyone wants to use this grid in a mod, please feel free to do so, just give me credit in the mod description.

Mod Credit:Xenosapiens

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Description copied from the original mod from skyrim

At the End of the dungeon Hillgrund´s tomb you can find this legendary Artefact that is slightly more powerful than a daedric greatsword and as heavy as a silver greatsword.

The Weapon is fully upgradable and uses a Corundum Ingot.

Sadly I have no clue about scripting, I used a simple health absorption Enchant to resamble the defensive powers of the original Weapon.

Even though the mesh I created does not completly look like the old Chrysamere from Morrowind, I find it quite beautiful and I hope some of you like it too.

If anyone wants to use this mesh in a mod, feel free to do so, just give me credits in the mod discription.

Mod Credit: Xenosapiens

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Chrysamere SSE
File size
824.0 KiB