Chaurus Egg
Jokerine brings older versions of Oldrim mods to SSE. Add some chaurus egg recipes to the game.
Screenshots 1 screenshots
About this mod Machine translation
Jokerine brings older versions of Oldrim mods to SSE. Add some chaurus egg recipes to the game.
This is a port of Chaurus Egg Cookin from the original Skyrim to SSE on J. All credits go to her for design and implementation. Many thanks for allowing an open license to port it. The original mod can be found here:
Chaurus Egg Cookin'
-------------------------------------------------- -------------------------------------------------- -.esp has been saved in table 44 in CK. All meshes and textures are processed through NifOptimizer to ensure compatibility with SSE.
Since this is a port, this mod is provided as-is and will not receive any support from Jokerine. She has quit modding instead
Planning on updating any of her mods soon. I can provide limited support and I test it in game to make sure it works.
important! As Jokerine shows below, these are not compatible with "need" mods like RND and iNeed. I won't be making any compatibility patches for them since I don't use these mods at all. If anyone wants to make a patch for this, I'll be happy to provide it as an optional file and give full credit to that modder for all the work. Please PM me or leave a comment in the posts section.
Here is the description of Jokerine from the Oldrim page:
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This simple mod is a requirement for some recipes using chaurus eggs, and as always, I'm happy to help!
The file has been cleaned with TESEDIT, no DLC required.
I've added a total of 10 new foods to the Crockpot crafting menu. In addition to regular treatments, they have a few extra additions. list of
The new items added are as follows.
- Boiled Chaurus Egg
- Chaurus Egg and Mushroom Salad
- Falmer Ear Bacon
- Fried Chaurus Eggs
- Fried Chaurus Eggwich
- Meaty Chaurus Omelet
- Grilled Eggs and Tomatoes
- Chaurus Egg Pancakes
- Chaurus Egg Quiche
- Scrambled eggs
These are not compatible with the Needs mod, so they won't satisfy your hunger, thirst, or anything else. I'm not going to make
Compatibility patch, sorry.
To install, extract the contents of the download file into the "Steam/SteamApps/Common/SkyrimSpecialEdition/Data" folder. Then tick the checkbox next to esp to activate the mod via your preferred launcher. have fun!
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integral:
Jokerine: Open license for the original mod and allows ports. Thank you so much!
bchick3: To make a good guide on how to port mods from Oldrim
Bethesda: For Skyrim SE
Community: Providing gaming and modding fun to a group of people
Jokerine says that all of her mods are free to use and can be converted and modified without permission. She also allows her mods to be ported to other games including Skyrim SE. After discussing it with the moderators, we all thought it would be a good idea to post a link to Jokerine's profile, and here's the description. If you want to check it out for yourself, you can find her profile here:
Jokerine's forum profile
Update log:
12-13-18: Initial release of version 1.0 Skyrim SE
My other ports in Jokerine:
Underwater Treasure Shanghai Stock Exchange
Cake O'Clock – Hearthfire Bakery SSE
Honey Spirit – Solitude SSE’s Liquor Shop
Amulet of Auriel SSE
Seedy Merchant SSE
The mystery of the frozen underground
Hamvir the Ghost Follower SSE
Golden Rooster Restaurant Shanghai
Freshwater Cave Players Home SSE
Harvestable Elf Ears and Frost Frri Mirriam SSE
Mushroom Soup SSE
Fill pot SSE
Bau Pet Products by SSE
Frostflow Lighthouse Player Home SSE
Chicken's Bounty PlayerHomeSSE
Gourmet Hulu SSE
My other ports in Oldrim:
Skyline SSE campsite
Lumberjacked SSE
Psilocybin Mushrooms SSE(Psychedelic Shrooms)
Reading List SSE
Hidden Treasures SSE
Freshly picked SSE
Dwemer Fairies SSE
Exposed Armor - He-Man equipped with SSE
Fresh Ground SSE
Alternate book font SSE
Collect Ivy SSE
Skyrim SSE Sh …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.