Charms - Mastery of Spells

by Narue·v1.0·Updated 2019-12-30

Mastering a spell takes time. One who possesses Grimoire must always have a spellbook on hand to cast his spells until mastery is achieved.

Screenshots 1 screenshots

About this mod Machine translation

Mastering a spell takes time. One who possesses Grimoire must always have a spellbook on hand to cast his spells until mastery is achieved.

Mastering a spell takes time. One who possesses Grimoire must always have a spellbook on hand to cast his spells until mastery is achieved. This means that after reading the book, you will learn the spell as normal. However, to equip this spell, you must have the same spell tome in your inventory until you master the spell. Each time you cast the spell, your mastery of the spell increases. The speed of mastering can be configured in the provided MCM. By default, the spell must be cast 100 times before mastery is gained.

Normally, the first time a spell tome is read, it is consumed and removed from the inventory. This no longer happens with Grimoire by default, but the behavior can be restored from MCM. Additionally, you can check the mastery status of any equipped spell in the MCM.

Require

Requires Dragonborn and Dawnguard DLC and SKSE.

compatibility

Identifies all vanilla and DLC spellbooks in the table list (_JSW_G_SpellTomes). To facilitate the creation of patches for spell mods, check this form list for new entries and have it automatically updated on new games and on loading existing saves.

————————————————————————

Spell mastery takes time. With Grimoire one must always have a spell tome on hand to cast its spell until mastery is achieved. What this means is that upon reading a tome you will learn the spell as usual. However, to equip the spell you must have the same spell tome in your inventory until the spell has been mastered. Each time you cast the spell, your mastery of it increases. The speed at which mastery increases is configurable in the provided MCM. By default, the spell must be cast 100 times before mastery is achieved.

Normally when reading a spell tome for the first time, it is consumed and removed from your inventory. By default this no longer happens with Grimoire, but that behavior can be restored from the MCM. Additionally, you can check the mastery status of any equipped spell in the MCM.

Requirements

The Dragonborn and Dawnguard DLC are required, as well as SKSE.

Compatibility

All vanilla and DLC spell tomes are recognized in a form list (_JSW_G_SpellTomes). To facilitate the creation of patches for spell mods, this form list is checked for new entries and it is automatically updated in both a new game and when loading an existing save.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
魔咒-精通法术
File size
7.3 KiB
SHA-256
1c717d64a971c9309e82fb0377f1bf0dd769f3b78cdbdcb762737dbfd33b2dfd
Stored at
2026-10-09 18:11