Call of Duty - Skyrim

by MixedMartialArtist·v1.0·Updated 2023-06-05

Call of Duty Conversion for Skyrim. Added 12 new fully functional guns and explosive weapons to the game. Squadrons of modern soldiers can be seen roaming around the province, engaging in firefights across the map. Pick up a rifle or machine gun and join your allies as you advance into enemy territory!

Screenshots 8 screenshots

About this mod Machine translation

Call of Duty Conversion for Skyrim. Added 12 new fully functional guns and explosive weapons to the game. Squads of modern soldiers can be seen roaming around the province, engaging in firefights across the map. Pick up a rifle or machine gun and join your allies as you advance into enemy territory!

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Prerequisites:

1.Spell Perk Item Distributor (SPID)

2.Unofficial Skyrim Special Edition Patch

This mod brings Call of Duty into the world of Skyrim, combining one of the most famous FPS games with one of the most famous open world RPG games. Skyrim's civil war is no longer fought with swords, bows, and axes, but with guns, grenades, and rocket launchers. Guards, soldiers and bandits will now face a very different challenge as they now carry modern weapons.

Hundreds of squads of soldiers have been added around the world, constantly traversing the map along major roads or trails, encountering skirmishes, large battles, and ambushes along the way. These squads consist of 4-12 soldiers, usually consisting of a rifleman, machine gunner, corporal, sergeant, and occasionally an officer. These soldiers can be seen either patrolling their own territory to defend against the enemy, or engaging in large-scale battles, advancing into enemy territory in an attempt to capture enemy fortresses, fortresses, towns, cities, etc. If a squad of soldiers finds themselves outgunned, they may order a tactical retreat or even call in nearby reinforcements to join the fight.

After joining one side in the Civil War, you can join your allied soldiers to continue the fight and enter enemy territory, where you'll experience all the same thrills of Call of Duty missions, with the added benefit of randomness/unpredictability in where and how the battles take place, and not having to deal with loading screens in battle after battle, while being able to explore the world to your heart's content.

Call of Duty - Skyrim adds over 12 new fully functional, well-implemented guns and explosive weapons to the game. They include bolt-action rifles, semi-automatic rifles, assault rifles, light machine guns, submachine guns, rocket launchers and grenades. Unlike other "gun mods", these guns are well implemented in terms of functionality, appearance, and sound. Check out how the gun works in this mode below.

How the gun works in this mode

You can aim with the gun's iron sights for added accuracy (see picture). This can be combined with Eagle Eye for more precise shots.

Each gun has its own magazine/magazine size. Shoot enough times and you'll need to reload.

You can manually rearm your weapon by double-clicking the attack button or unequip and re-equip it.

Each gun requires you to use a designated magazine. If your rifle runs out of ammo, you will not be able to load SMG rounds into your rifle.

Each gun has its own unique recoil. For example, automatic weapons, especially light machine guns, produce tremendous recoil (screen shake) compared to bolt-action rifles.

Each gun produces a noticeable muzzle flash when fired. The size of the muzzle flash varies from weapon to weapon.

Each gun has different effectiveness at different ranges. For example, rifles do not suffer any damage penalty when shooting targets at long range, while submachine guns suffer significant damage reduction at longer ranges.

Each gun has its own unique critical damage. For example, rifles have the highest critical damage (especially bolt actions), while automatic weapons have lower critical damage.

Some weapons incur movement penalties, while others do not. For example, light machine guns and rocket launchers have a huge movement penalty when firing or reloading on the move, while others do not. Heavier weapons will limit your movement speed.

Become an officer and commander

After joining the Civil War camp, you have the ability to lead multiple teams of Allied Civil War soldiers. They range from small teams of 6 to full platoons of 17. They work similarly to followers and use a custom fo …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

File size
271.3 MiB