Cain9580-Reiko
I really liked cain9580-reiko's comprehensive review of the samurai armor, but it had bugs and missing features, so I decided to update it to correct those issues.
Screenshots 2 screenshots
About this mod Machine translation
I really liked cain9580-reiko's comprehensive review of the samurai armor, but it had bugs and missing features, so I decided to update it to correct those issues. This mod is required because the file only contains a replacer plugin and new and fixed meshes. Install the mod first, then install the mod, overwriting any conflicting files.
I made a new UNP female mesh by editing the male mesh so that the female could wear the outfit.
I made 1st person nets for both genders, the original model was 1st person nets, but they are not actually the same armor.
I cleaned the plugin. I removed the vanilla override record, which would break several vanilla weapons as they changed old mesh assets that were not included in the original mod. I also deleted unused records. I've renamed the editorid and armor names for consistency and clarity.
I made an ESL tagged esp plugin option for people installing the mod for the first time, starting a new playthrough, or willing to do a clean save and lose any previously acquired items (I had to zip the formids to the esl tagged plugin so that the formids changes were recorded).
Known issues:
The UNP neckline section of the women's mesh is a blast in the game. It's not very obvious (I have a picture). The grid explosion is contained within the armor grid. I've spent days trying to fix it, but I've tried everything I can think of and everything friends have recommended to me. I've never had this problem before when dealing with fo4 grids, so I'm at a loss. I've reached out to Osnius for comment but haven't heard back yet. If myself or others can resolve this issue I will push an update.
Spoiler: Show
Credit:
Leito86 creator of the original grid
cain9580 Creator of the original plugin
gambit77 regenerated the female mesh and male/female first person mesh and updated the plugin
——————————————————————————————————————————————
I really liked the mod Cain9580 - Reiko Samurai Armor Full Retexture but it had bugs and missing features so I decided to update it to rectify those issues. That mod is required as this file only contains a replacer plugin and new and fixed meshes. Install that mod first and this mod second, overwriting all conflicting files.
I made new UNP female meshes by editing the male meshes, so the outfit can now be worn by females.
I made working 1st person meshes for both genders, the original mod had 1st person meshes for males but they weren't actually the same armor.
I cleaned up the plugin. I removed vanilla override records that would break a couple vanilla weapons because they changed used meshes to assets that weren't included in the the original mod. I also removed unused records. I renamed EditorIDs and armor names for consistency and clarity.
I made an esl flagged esp plugin option for people installing the mod for the first time, starting a new playthrough, or willing to do a clean save and lose any previously obtained items (I had to compact FormIDs to esl flag the plugin so records' FormIDs changed).
Known Issue:
The UNP neckline part of the female mesh is exploding in game. It's not very noticeable (I've included a pic of it). The mesh explosion is contained to inside the armor mesh. I've spent days trying to fix it, but I've tried everything I could think of and everything recommended to me by friends. I've never encountered this kind of issue working on FO4 meshes so I'm at a loss. I've reached out to Ousnius for advice, but haven't heard back yet. I'll push an update if myself or someone else is able to fix the issue.
Spoiler:
Show
Credits:
Leito86 creator of original meshes
Cain9580 creator of original plugin
Gambit77 remade female meshes & male/female 1st person meshes and updated plugin
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.