Businessman syringe
Allows you to choose what merchants sell in the game and for how much. Customizable via MCM.
Screenshots 4 screenshots
About this mod Machine translation
Allows you to choose what merchants sell in the game and for how much. Customizable via MCM.
Introduction
While playing Skyrim, I found myself often adding items with merchandise, namely arrows and potions, so I could buy them, which is why I made this mod.
describe
This mode allows you to offer items to merchants by merchant type and select an amount for each item in the MCM. Each merchant type has a gold multiplier that you can adjust using the MCM.
To use, cast the Merchant Injector with minor powers, select a merchant type, and add items to the container you want that merchant type to sell. Then go to MCM, click on the appropriate merchant page, and select the amount of each item you want the merchant to sell. There is also a randomizer setting on the main options page. You can also specify the time interval for merchant injections. The default value is every 3 days.
compatibility
This mod adds items to the merchant cast inventory dynamically in the game and does not clutter the merchant inventory list, so it should be compatible with all content.
Known issues
You can add any type of item to a merchant container, but if the merchant doesn't normally sell those types of items, the merchant still won't be able to sell it to you. So use common sense. Don't add weapons to alchemist containers etc.
Require
SKSE64
SkyUI
Install
Extract to your data folder, check in your load order, select settings and activate in MCM.
uninstall
Deactivate and uncheck your load order in MCM.
my other mods
Special Edition Mods
Skyrim LE Mods
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Intro
While playing Skyrim, I found myself adding items to merchants a lot with the consol, namely arrows and potions, so I could buy them, which is why I made this mod.
Description
This mod allows you to give merchants items by merchant type, and choose amounts for each item in the MCM. There's also gold multipliers for each merchant type, which you can tweak with the MCM.
To use, cast the Merchant Injector lesser power, choose a merchant type, add items to the container that you want that merchant type to sell. Then go to the MCM, click on the respectiive merchant page and choose the amount per item you want the merchant to sell. There's also a randomizer setting on the main options page. You can also specify the interval that Merchants are Injected. Default is every 3 days.
Compatibility
This mod adds items to the merchant actors inventory dynamically in game, and doesn't mess with merchant inventory lists, so it should be compatible with everything.
Known Issues
You can add any type of item to a merchant container, but the merchant will still not be able to sell you that item if that merchant normally can't sell those types of items. So use common sense. Don't add a weapon to an alchemists container, ect.
Requirements
SKSE64
SkyUI
Installation
Extract to your data folder, check in your load order, choose settings and activate in the MCM.
UnInstallation
De-activate in the MCM and uncheck in your load order.
My other mods
Special Edition Mods
Skyrim LE Mods
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.