Bruma's automatic harvest

by frootbirb·v1.0.1·Updated 2019-10-16

Support for Beyond Skyrim - Bruma SE 1.3.3 introduced to AutoHarvest

Screenshots 1 screenshots

About this mod Machine translation

Support for Beyond Skyrim - Bruma SE 1.3.3 introduced to AutoHarvest

Autoharvest uses .tsv files to determine objects to interact with, such as interacting with plants to extract ingredients from them. This is an update to these files so they include new Bruma flora, fish, bugs and mineral veins.

Require:

Beyond Skyrim - Bruma SE written by BeyondSkyrimDC

AutoHarvest - Towawot's Loot Containers and Bodies

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Autoharvest uses.tsv files to determine what objects to interact with, e.g. interacting with a plant to fetch ingredients from it. This is an update to those files so that they include the new Bruma flora, fish, bugs, and ore veins.

Requires:

Beyond Skyrim - Bruma SE by BeyondSkyrimDC

AutoHarvest - Loot Container and Deadbodies by towawot

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
布鲁马的自动收获
File size
4.8 KiB
SHA-256
e21238a89f18099e17614a68e8c69ad50de6abd378e2aa635e448ced95e9aa55
Stored at
2026-10-09 00:07