book of scarcity
Spells from my project "Out of Reach" - covering all schools of magic.
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About this mod Machine translation
Spells from my project "Out of Reach" - covering all schools of magic.
Following the pattern of "Omens from Beyond", this module also draws from the properties within. Out of reach. This time around, all spells found in my main project are free to use without quest requirements. Although this may hinder your experience if you're out of reach for a first time pass.
You can find these spells at the Academy of Winterhold. The ranger spell can be obtained from the Whiterun Drunk Hunter.
Alteration:
Iron Legion - Increases the armor level of your comrades by 40 points for 60 seconds.
Ebony Legion - Increases your comrades' armor level by 80 points and magic resistance by 25 points for 60 seconds.
Dragon Legion - Increases the armor level of comrades by 150 points and magic resistance by 35 points, lasting 60 seconds.
The moment you escape from death; you give up the fight, but you give up your life. Escape from the smoke in a hurry. Make time slow down by 3 seconds.
Dexterous form - "It was blindingly fast, it couldn't be possible", that's what witnesses would say. Instantly find yourself behind your target.
Furious Strike - This spell sends a swarm of ravenous insects that poisons enemies while lowering their armor.
Revengeful Posture - Real power is when your authority requires nothing more than your presence. Armor is increased and damage is reflected. Can stun your enemies.
Mystical Reaver - Summon powers to command your movements to speed up. Increase movement speed.
Mystical Berserker - Summon a blast of furious energy and command your muscles to accelerate - giving way to ultimate dexterity and agility. Increases movement speed and weapon speed.
Mirror of Vengeance - Blocks and reflects hostile spells back to the caster.
Curse:
Seal of Chaos
Memory of the Masochist - Heals the caster for 15 points with an evil summons in the name of a scheming dark mistress. Absorb 30 health points from nearby enemies. Even if you have to suffer, you will survive.
Death Rift - A rift leading to the Kingdom of Death, resurrecting those close to Death. They will also be afraid of enemies that are close at hand.
Dreadful Tenacity - Heals the caster for 5 points with an evil summons in the name of a scheming dark mistress.
Absorbs 15 health points from nearby enemies. Mantra to focus.
destroy:
Static Orb - Summons an orb of lightning that advances relentlessly, damaging all 50 points in its path.
Six of Blood - Desperately begging for vitality, lash out at your enemies to replace blood loss. Absorbs 8 health points from the target enemy and has a chance to perform a fatal attack.
Breakpoint - After a certain amount of blows, a force bursts from within the caster, knocking back those enemies who dare to approach.
Chain Spark - Not content with just one soul in its shocking grasp, this spell will lock onto any other victim that is within reach.
Chickenpox A spell not from this world, but from a great prince who revealed plague and destruction.
Finger of Evil - Makes you equip weapons with the evil hatred of an angry, neglected God.
Immolation - Tapping the ether releases a primordial fire that incinerates all enemies who stand close.
The Guardian of Hell - an angry, forgotten aspect of the god - is summoned to attack any approaching invaders.
Cold Fortress - Summons a frozen guardian; filled with bitter hatred. It attacks any enemy that arouses its wrath.
Storm Herald - Concentrated energy from the potential around you to a single point; given by a stern, rigid God-given intention. This temporally unstable orb strikes all nearby enemies.
Icy Mortar - Fires a frozen sphere that cools anything in its wake, landing with terrifying force, leaving all ice in its wake.
Cold Power - Convert thoughts into reality by stopping approaching aggressors with this chilling rebuke. Can only be used at close range.
Skinned Bolt - A disgusting manifestation that passes through any entity unfortunate enough to happen to carve a path i …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.