Blue Palace Terrace-Dragon Relic WIP Patch

by birbrunner aka cheesetoast8·v0.5·Updated 2020-05-20

This is a work in progress.

Screenshots 4 screenshots

About this mod Machine translation

This is a work in progress.

1867/5000 I inserted a door at the rear end of the southern corridor and copied it into an internal cell. This also meant blocking the views with walls, since logically the museum would block them anyway. I added some decoration to compensate for the loss of view. I'm well versed in navigating the entire process as well, but this is my first time trying it, so it'll need to be tested by someone with more knowledge. There are a few other requirements for this mod at the moment as I've made it fit my personal load order, but I'll be splitting the patches into separate addons and uploading them soon. For now, I'm just providing this patch as-is so that others can use it if they want, and to let people know that it was originally under development.

Requirements and loading order:

Base game and DLC add-ons

USSEP

Legacy of Dragon V5+

Enhanced loneliness SSE.esp

Enhanced Solitude Docks.esp

MLQ_EnhancedSolitude_Fixes.esp

DBM_EnhancedSolitude_patch.esp

Solitude Skyway SE.esp

Solitude Skyway SE - Legacy of Dragonborn Patch.esp

Solitude Skyway SE - Enhanced Solitude Skyway Patch.esp

BluePalaceTerrace.esp

This will hurt your load order a bit if you're not already using these mods, but I'll be splitting the changes into separate plugins for each mod as soon as possible. In the meantime, I'm providing this patch as-is. I tested it in the game and all the doors worked exactly how I wanted them, with clipping to the acceptable minimum.

I will be installing separate patches for all currently required mods, but I won't be making patches for any other mods (especially Open Cities) because the way I have it set up makes it impossible: certain meshes would have to be placed in different locations inside and outside the city to allow either of them to work.

In these screenshots, if anyone is wondering if I'm using Cathedral Weather, Cathedral Visual Shadows and Soul Spectrum ENB. ————————————————————————————————————————————

i stuck a door at the rear end of the southern hallway and duplicated it in an interior cell. this also meant covering up the view with walls, since logically the Museum would be in the way of them anyway. i added some decorations to make up for the loss of the view. I also fully navmeshed the whole thing, but this is my first attempt at doing that so it needs to be tested by someone who knows more about it. Currently this mod has several other requirements bc i made it to suit my personal load order, but i will be separating the patch into individual plugins and uploading them asap. for now i just offer this patch as-is so that other people can use it if they want, and to let people know that it's being worked on in the first place.

Requirements and load order:

base game and DLC plugins

USSEP

Legacy of the Dragonborn V5+

Enhanced Solitude SSE.esp

Enhanced Solitude Docks.esp

MLQ_EnhancedSolitude_Fixes.esp

DBM_EnhancedSolitude_patch.esp

Solitude Skyway SE.esp

Solitude Skyway SE - Legacy of the Dragonborn Patch.esp

Solitude Skyway SE - Enhanced Solitude Docks Patch.esp

BluePalaceTerrace.esp

This is gonna hurt your load order a bit if you're not already using these mods but i will split the changes into individual plugins for each mod as soon as i'm able. meantime i provide this patch as-is. I tested in game and all the doors lead where i intended and clipping is at an acceptable minimum.

I will have individual patches for all of the currently required mods, but i will not be making patches for any additional mods, especially not Open Cities, because the way i have this set up makes it impossible: certain meshes had to be put in different places inside and outside the city to allow any of this to work.

also if anyone is wondering im using Cathedral Weathers, Cathedral Vision Reshade, and Soul Spectrum ENB in these screenshots.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
蓝色宫殿露台-龙之遗迹在制品补丁
File size
95.5 KiB