blood weapon

by iRetrospect·v1.5·Updated 2019-09-10

Added spell compendium that lets you summon "blood" weapons at the cost of health instead of magic. These weapons drain your target's health, but also drain your own maintenance!

Screenshots 7 screenshots

About this mod Machine translation

Added spell compendium that lets you summon "blood" weapons at the cost of health instead of magic. These weapons drain your target's health, but also drain your own maintenance!

describe:

This mod adds spell compendium to the game, allowing you to summon "blood" weapons by spending your health instead of magic. Transform weapons work similarly to bound weapons in the base game.

feature:

Summoning spells currently included: blood dagger, blood sword, blood battle axe, blood hammer, blood greatsword, blood battle axe, blood battle hammer and blood bow

Apprentice Level - Blood Dagger/Blood Sword/Blood Battle Ax/Blood Mallet - Casting cost 50 health

Adept Level - Blood Greatsword/Blood Battle Ax/Blood Battle Hammer - Cast cost 100 health

Expert Ranking - Blood Bow - Casting fee 150 health

"Blood" weapons that are hit absorb the target's health upon impact

Using any of these spells will trigger the "Blood Curse" effect on the caster, which will continue to drain their health until the spell is canceled (Weapon Sheathing)

All spells are affected by the Conjuration perk: "Mystic Binding", when the player gains this perk, the Conjuration Blood Weapons will be upgraded to their "Gore" versions, which deal even more damage than their regular counterparts

Install:

Download and install your preferred mod manager, or

Download and extract Blood Weaponry.esp and Blood Weaponry.bsa to your data folder

How to get:

Purchase from Ronthil in Volkihar Keep after unlocking the Dawnguard questline, or

Open the console and add the spell outline to yourself via: help "spelltomes:blood"

uninstall:

Remove using your preferred mod manager, or

Delete Blood Weaponry.esp and Blood Weaponry.bsa from your data folder

Incompatibility issues:

This mod only makes one change to Ronthil's merchant container from the vanilla game files. There shouldn't be any incompatibilities although any mod overriding the above changes will mean you won't be able to purchase the spell, however, you can still obtain them easily by using the console.

Recommended Mods:

Ace Blood Magic

blood spell pack

Notice:

This mod was an idea that sparked off a recent post I made on the r/skyrimmods subreddit, and I just thought it would be a great way to further improve my experience with Creationkit. It's obviously underpowered due to my lack of skills like editing visual graphics, so it's completely unfinished in its current state. If anyone wants to help me continue my work on this mod, whether improving it graphically or just expanding its scope, I'd love the ideas and help, feel free to drop me a message!

Credit and thank you:

Colorful Bound Weapons v2 by renzozuken1 allowed me to figure out how mesh shaders and shading work

Mod author of Cathedral Armory and contributor of the original base textures

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Description:

This mod adds spell tomes to the game which allows you to conjure "blood" weapons by spending your health instead of magicka. The conjured weapons work similarly to the bound weapons from the base game.

Features:

Conjuration-type spells currently included: Blood Dagger, Blood Sword, Blood War Axe, Blood Mace, Blood Greatsword, Blood Battleaxe, Blood Warhammer, and Blood Bow

Apprentice Rank - Blood Dagger/Blood Sword/Blood War Axe/Blood Mace - cast cost 50 health

Adept Rank - Blood Greatsword/Blood Battleaxe/Blood Warhammer - cast cost 100 health

Expert Rank - Blood Bow - cast cost 150 health

Conjured "blood" weapons will absorb target's health on hit

Usage of any of these spells will trigger the "Blood Curse" effect onto the caster which will continue to drain them of health until the spells are cancelled (weapons sheathed)

All spells are affected by the Conjuration perk: "Mystic Binding", when the player has acquired this perk, the conjured blood weapons will be upgraded to their "Gore" version which deals even higher damage than their regular counterparts

Installation:

Download and install with your preferre …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
血液武器
File size
12.7 MiB