Blood Omen Era Kain
Kain's Racemenu presets from the Blood Omen 1 and 2 era of Kain's legacy of game series.
Screenshots 8 screenshots
About this mod Machine translation
Kain's Racemenu presets from the Blood Omen 1 and 2 era of Kain's legacy of game series.
"Time fades even legend" - Kane
This is the Breton Race menu for Kane in the Blood Omen era from the Legacy of Kane series. It's as close to the extreme as skyline code and rendering would get me kain from Blood Omen 2. Below are some cosmetic mods I used to achieve this effect and some recommended mods for Kain style vampire playthru.
"I woke to the agony of a new existence, in the shadowy womb of darkness and decay" - Kane
Require
Racemenu - Activate Preset -
Ruby red vampire eyes -
Humanoid Vampires SE - Keep vampires from turning you into a nosferatu -
Set tintmask to 2048 in skse.ini - makes the lip color texture look less bad. I put a skse.ini in the file but labeled "skse-example.ini", you can rename it and use it or just delete or ignore it. It won't do anything without renaming it. The lip texture still doesn't line up, but I can't do much with it. It looks fine until you look for it or someone like me points it out. . .
"So it unfolds...we are one step closer to our destiny" - Kane
suggestion
Better Vampire -
Vampire vs Claw Fight - Not compatible with the Vampire Face mod, no tinker patch -
Heart Breaker SE - Being able to rip out hearts, because how bad-ass is that? Works with better vampires but needs to turn off and then start playing again BVs message box stuff feeding -
Soul Reaver Sword - not the best version but until a good one is ported from oldrim it will work -
Bat Travel - A swarm of bats from a major city--
Better Jump - If you want more increases, then Better Vampire will give you -
A matter of time clock widget - so you don't walk into the sun -
There's really not much to say. have fun!
“VEA VICTIS!” -Kain
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"Time Fades Even Legend" - Kain
This is a breton racemenu preset for a Blood Omen Era Kain from the Legacy of Kain series. Its as close as the limits of skyrims code and rendering will let me get to the kain from Blood Omen 2. below is a few cosmetic mods I used to achieve this effect and some recommended mods for a Kain style vampire playthru.
"I woke to the pain of a new existence, in a dank womb of darkness and decay" -Kain
Requirements
Racemenu - to activate the preset -
Ruby Red Vampire Eyes -
Humanoid Vampires SE - keeps vampirism from turning you into nosferatu -
skse.ini with the tintmask set to 2048 - makes the lip color texture look a little less terrible. I've put an skse.ini in the file but its marked as "skse - example.ini" you can rename and use this or just delete or ignore it. it will not do anything without being renamed. lip texture is still not lined up but theres not a lot I can do about it. it looks fine unless you go looking for it or some one like me points it out...
"So it unfolds... and we are a step closer to our destinies" -Kain
Recommendations
Better Vampires -
Vampires Fight with Claws -not compatible with the vampire faces mod without a bashed patch -
Heart Breaker SE - to be able to rip out hearts because how bad ass is that? works with better vampires but needs to be turn off then back on to play nice with BVs message box stuff for feeding -
Soul Reaver Sword - not the best version but until the good one is ported from oldrim it will work -
Bat Travel -teleport around from major cities in a cloud of bats -
Better Jumping - if you want more of an increase then better vampires gives you -
A Matter of Time clock widget -so you don't walk out into sunlight -
not much more to say really. have fun!
"VEA VICTIS!" -Kain
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.