bleach
Contains weapons from Bleach, Anime. Converting my original Skyrim mod.
Screenshots 5 screenshots
About this mod Machine translation
Contains weapons from Bleach, Anime. Converting my original Skyrim mod.
This is a conversion of my original Bleach mod for Skyrim, which was also originally ported from Oblivion.
The weapons list is as follows:
Benihime
Katen Kyōkotsu1 and 2
Kenpachi's first blade
Seele Schneider
Senbonzakura
Shikai Wabisuke
Shikai Zambimaru
Shikai Tobiume
Multiple blades of Ichigo, but not all
history:
This mod and its assets can be traced back to an Oblivion mod, which is still available for download on . It went to Skyrim, had some new assets, and now it's here. It was always a rush mod and I never put the time or effort into the meshes themselves; some textures would be nice. I just tried to make them look similar to their fictional universes. My goal is to solve these problems and bring what is currently available to SE.
Location and basic details:
These weapons are located in a chest in Riverwood. There is a picture on the mod page showing where it is located. They will be as they are now, but with game balancing based on user feedback.
There is a problem:
Some kind of animation bug with one of Ichigo's blades.
Texture is inconsistent
Texture Quality Standard Issues
Grid edge problem. Hard edges should have soft edges.
plan:
Figure out animation issues.
Manually retouched all textures to bring them up to 2019 standards and make them consistent with each other.
Make Ishda's bow functional and in-game.
Gives all Shikai blades special effects.
If there are further issues with what is currently included, please let us know through the community.
Personal requirements:
I'm now in rust in addition to creating the grid. If there's some modder-made documentation that allows you to see the correct textures in SE, please point me to it - or something similar. I'm also looking for help with getting weapons to pop spells during power attacks, like Blood Blade. I don't know where to start. Any user feedback is appreciated.
Community decisions:
I'd be interested if someone wanted to provide two separate texture packs for these weapons, possibly with some model editing. If there's demand, I'd be interested in creating a separate package for the weapons - one that would make each weapon look friendly - or at least hyper-realistic - eliminating the whites and blacks from the TV series and color insert comic pages. Giving players the option to use these blades as a friendly addition to the game is something I think will generate a lot of interest, as some of the blades have absolutely interesting designs.
integral:
Me and Niagra127
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This is a conversion of my original Bleach mod for Skyrim, which was also ported originally from Oblivion.
The weapon list is as follows:
Benihime
Katen Kyōkotsu 1 & 2
Kenpachi's first blade
Seele Schneider
Senbonzakura
Shikai Wabisuke
Shikai Zambimaru
Shikai Tobiume
Multiple of Ichigo's blades, but not all of them
History:
This mod and it's assets date back to an Oblivion mod that is still downloadable here. It went to Skyrim, had some new assets brought to it, and now it is here. It was always a rushed mod, I never put the time or effort into it aside from the meshes themselves; some textures are nice. I only tried to get them to look as close to their fictional universe's counterpart. I aim to fix these issues and bring what's currently available to SE.
Location and basic details:
The weapons are located in a chest in Riverwood. There is a picture here on the mod page to show you where it is located. They come as is at this moment but will be gameplay balanced, based on user feedback.
There are issues:
Some kind of animation bug with one of Ichigo's blades.
Texture inconsistencies
Texture quality standard woes
Mesh edge issues. Hard edges in places there should be soft edges.
Plans:
Figure out the animation issue.
Re-touch all textures by hand to bring up to 2019 standards and make them consistent with one another.
Make Ishda's bow functio …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.