Bestial Beast Races SE - Argonians
The mod is designed to make the beast race look less like the normal humanoid characters in the game. Includes dedicated body deformations and increased scaling compatible with all armor and body models. There are three options: Subtle - the race is more agile and has longer limbs Standard - more like a beast Extreme - Bulkier and powerfu
Screenshots 7 screenshots
About this mod Machine translation
The mod is designed to make the beast race look less like the normal humanoid characters in the game. Includes dedicated body deformations and increased scaling compatible with all armor and body models. There are three options: Subtle - the race is more agile and has longer limbs Standard - more like a beast Extreme - Bulkier and powerfu
I made this mod as a response to many people, maaany, asking for a beast specific mod, same thing:
Racial Body Morphs - Oldrim Version
and
Orc Overhaul - Oldrim Edition
While Racial Body Morphs does have its own unique body morph set for the beast race, people still want a standalone version, and I'm often asked for more muscular versions of my beast race morphs.
For this reason, I decided to give the Bestial Beast race a very different and unique morph from the Racial Body Morphs.
Racial body transformations are mostly based on lore, making the beast races more stylish and lean, as they are both stealth races that typically had low strength attributes in previous games.
In contrast, Bestial Beast matches add some (probably, depending on who you ask) mass to their current morphs while retaining their elongated limbs and athletic body types.
There are three main versions of this mod. (The fourth bonus I uploaded as a skeleton replacement was just placed on top of one of the main files)
Subtlety: Khajiits and Argonians are slightly taller than before (1.00 to 1.015 for Khajiit, 1.01 to 1.03 for Argonian), and have unique body deformations, with a slender but athletic build, long limbs, and long, V-shaped claws.
Standard: Khajiits and Argonians are still higher (1.00 to 1.03 for Khajiit, 1.01 to 1.075 for Argonian) and have more mass in their body transformations while retaining their agility characteristics. In my Racial Body Morphs mod, they are roughly equal in quality to male Redguards.
Extreme: Khajiits and Argonians are quite tall (1.045 for Khajiit and 1.09 for Argonians) and have more muscle mass, making them look very bulky at max weight. Still, they don't have bulky humanoid features. Retaining their long claws and flexible functionality.
(Contrary to the screenshot, the extreme version does not remove your shirt, I just utilized the Muscular Khajiit texture and the Male Argonian texture to show the maximum gain. Might be just...a little disingenuous)
Highly recommend you use this retex for Khajiit if you want a more robust looking khajiit character rather than a human look, and what I've used on all my screens, it's the best one by far:
Muscle Khajiit Texture - Oldrim Version
Don't use skeleton mods, those morphs were great when they came out, I remember using vector's toned skeleton in Brutish Argonian Male, I said I tested these recently and they were not up to standard for racial body morphs. Super heavy and very uneven editing.
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I made this mod as a response to many, maaany requests to do a beast specific mod in the same vein of:
Racial Body Morphs - Oldrim Version
and
Orc Overhaul - Oldrim Version
Although Racial Body Morphs does have it's own set of unique body morphs for beast races, people still wanted a standalone version, at the same time I regularly get asked for more muscular versions of my beast race morphs.
For that reason I decided to make Bestial Beast races have unique morphs distinct from Racial Body Morphs.
Racial Body Morphs is mainly lore based, making the beast races sleek and lean to go along with the fact that they are both stealth races with typically low Strength stats in previous games.
By comparison, Bestial Beast races adds some(Possibly much needed depending on who you ask) mass to the current morphs, while retaining their elongated limbs and athletic body types.
There are three main versions of the mod.(And a bonus fourth that I'm uploading as a skeleton replacer only to be dropped on top of one of the main files)
Subtle: Khajiits and argonians are slightly taller …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.