Battle Surrender SSE
Stradivuckos' "Battle Surrender" port. Enemies will actually surrender instead of attacking you. Talk to them and choose what to do with them. Enemies have a chance to surrender when they surrender instead of running away, and you have a variety of options to deal with them.
Screenshots 6 screenshots
About this mod Machine translation
Stradivuckos' "Battle Surrender" port. Enemies will actually surrender instead of attacking you. Talk to them and choose what to do with them. Enemies have a chance to surrender when they surrender instead of running away, and you have a variety of options to deal with them.
introduce
Simple yield mode, inspired by kuertee's Fight or fly and Niklass' Yield 2.0.
feature
An enemy succumbs when he/she falls below a certain health threshold or when he/she enters the bleeding state.
After giving in, they will go into panic mode, running away and cowering.
You can interact with submissive actors; have them perform on their knees, let them go, claim their loot, or have them fight each other.
Make sure you deal with them quickly as they will run away or retaliate if given the chance.
End the bounty by allowing the target to escape, or fail the bounty if the target escapes without your approval.
MCM menu, fully customizable.
Enemies will automatically surrender if your level is significantly higher than theirs.
Interested? wait! There's more!
Only playable matches can be generated.
You can set the maximum number of enemies that can be spawned. *Customizable*
Enemies whose level is significantly lower than yours will surrender immediately. *Customizable*
When an enemy surrenders, check to see if your team (up to three teammates) has more health than your enemy, if you do, they will surrender.
Require
SKSE64
SkyUI
All assets and creations are credited to the author. Big thanks to stradivuckos for creating the mod.
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INTRODUCTION
Simple yield mod, inspired by kuertee's Fight or fly and Niklass's Yield 2.0.
FEATURES
Enemy will yield when he/she goes below certain health threshold or when he/she enters bleed-out state.
After yielding, they will enter panic mode, running away and cowering.
You can interact with yielded actors; make them kneel for execution, let them go, demand their loot, or make them fight each other.
Make sure you deal with them quickly because they will run away or retaliate if given a chance.
End bounty quests by allowing targets to flee, or fail bounty quests when target escapes without your approval.
MCM Menu with complete customization.
Enemies will automatically surrender if you're a significantly higher level than they are.
INTERESTED? WAIT! THERE IS MORE!
Only playable races can yield.
You can set maximum amount of enemies that can yield. *Customizable*
Enemies which have significantly lower level than you will surrender immediately. *Customizable*
When one enemy surrenders, check is made if your team (up to three teammates) has more health than your enemies, if you do, they will yield.
REQUIREMENTS
SKSE64
SkyUI
All assets and creations are credited to the author. Big thanks stradivuckos for creating the mod.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.