Bairun Market

by Darkmaster06 and Pymous·v1.3·Updated 2019-10-16

Based on Pymous' whiterun extension, this mod adds a market on the outskirts of whiterun. I ported, fixed and added many features to the original module. Very killer! Can be used with Elysium!

Screenshots 3 screenshots

About this mod Machine translation

Based on Pymous' whiterun extension, this mod adds a market on the outskirts of whiterun. I ported, fixed and added many features to the original module. Very killer! Can be used with Elysium!

Original Work: Immersive Settlement at Pymous

Permissions: "No problem, you can use any part of the original mod and even modify it if you want."

Overview:

-Improved Whiterun appearance-no wear and finish-

-Added 17 buildings/houses

-Added a hotel (available now!!!)

-Added an external market

-Extended external defense structures

-Expanded all agricultural fields

-Added 6 NPCs (with AI package)

-Added 4 merchants (with AI package)

-Added furniture and immersive details

What would I do:

  • Bug fixes
  • Added "Forever for a Lifetime" on all NPCs

-Next update (may take a few days):. Add occlusion frame to improve fps

Things I'm considering doing:

(Don't expect me to provide a quick update as I'll be very busy over the next month or so)

  • Added more vanilla lines for merchants and farmers

-Reworked the interior of the inn to get a more Bairun-like model

  • Added 1/2 house to the Elysium plot for those who want some followers to live nearby.
  • (Feel free to make some suggestions, especially when it comes to guard barracks - I'm not sure what to do)

-Grants ownership of all crops as well as certain items that merchants are missing -> as optional

Compatibility list:

Only change mods for internal Hakuyu = Of course

Mods that change the same area = I don't think so

Immersive Citizen = probably not tested -> I recommend AI overhaul instead

Whiterun Gates and Walls Restored->Report incompatibility due to clipping

Whiterun extension redone->Report Compatibility->My post-load this mod

Current patch list and loading order:

Elysium Estate: Loading Order: This Mod - Elysium Estate - Patch

Cutting Room Floor: Loading Order: CRF-This-Module-Patch

Jk's Skyrim = Loading Order: Jk's Skyrim - This mod - Patch---- >>>This is actually optional. I disabled some objects from this mod to avoid clipping objects.

NOTE: All patches are packaged

Quality check:

Q: What do you need? ? ?

A: This really needs better photos! ->Thank you cubbyman1 and shadowofnv!

Question: Is this FPS friendly?

A: Yes! :O (at least mine)

Q: Why do you do this?

A: I love Elysium and I want to improve the area around it, that's how I prefer it.

Q: Can I use this mod with (insert mod here):

A: Humph. Maybe? xD

Q: Can I patch this mod? Or make NPCs more beautiful?

A: Of course! Please let me know so I can link the mod in this description.

If you like it, please agree.

Also, any bugs please report!

Special thanks to:

Pymous: This mod is mostly his work.

Mnikjom: Help me improve this module

Leone337: Used to help test this mod and find some issues.

————————————————————————————————————————————

Original work:  Immersive Settlements by Pymous

Permission: "No problem you can use any part of my original mod and even modify it like you want."

Overview:

-- Modified Exterior of Whiterun only- scrip-free and lore friendly-

  • Added 17 structures/houses
  • Added an Inn (now it's functional!!!!)
  • Added an exterior marketplace
  • Expanded exterior defensive structure
  • Expanded all farming fields
  • Added 6 NPC (with AI package)
  • Added 4 merchants (with AI package)
  • Added furniture and immersive details

What i'll do:

  • Fix bugs
  • Add "run for your life" to all NPC's
  • Next update (may take a few days):. Add occlusion boxes for more fps

What i'm considering doing:

(dont expect fast updates from me, since i'll be quit busy in the next months, or so)

  • Adding more vanilla lines to the merchants and farmers
  • Redo the interior of the inn for more whiterun-like model
  • Adding 1/2 houses in the elysium estate patch for those who want some followers to live close by.
  • (feel free to give some sugestions, specially with the guard barracks - i'm not sure what to do with those)
  • Give ownership to all crops and some items from the merchants that are missing it -> as optional

Compatibility list:

Mods …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
白润市场
File size
3.9 MiB