Auto save and time SSE
Custom autosave triggers, context-related variables TimeScales, in-game and real-world alarms
Screenshots 1 screenshots
About this mod Machine translation
Custom autosave triggers, context-related variables TimeScales, in-game and real-world alarms
This is a simple SSE port of kuertee's amazing mod "Autosave and Time"
It is published with express permission.
I loved Oldrim while playing it, so I decided to share my port with you.
You can find detailed instructions on the original mod page
Auto save and time
P.S. MCM seems to be limited to certain players, but you can always adjust the mod settings using the console.
For example, I always type something like
SetPQV kuasatq userTimeScaleOutdoorsIncrement 90
Having my time scale change immediately instead of slowly creeping up. Although I use it for all other configurations, MCM won't let me do this specific operation.
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This is a simple SSE port of the amazing mod "Auto-save and time" by kuertee
It is published here with his explicit permission.
I loved it when I was playing Oldrim, so I decided to share my port with you.
You can find detailed description on the original mod's page
Auto-save and time
P.S. MCM may seem limited to some players, but you always can tweak mod settings using console.
For example, I always type something like
SetPQV kuasatq userTimeScaleOutdoorsIncrement 90
to have my timescale changed immediately, instead of it going up slowly. MCM doesn't allow me to do this specific thing, although I use it for all other configuration.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.