Aurora Village SE
Aurora is a cozy little fishing village on the southern shore of Lake Ilinalta. It's designed to fit into the world of Skyrim while also adding its own unique charm.
Screenshots 8 screenshots
About this mod Machine translation
Aurora is a cozy little fishing village on the southern shore of Lake Ilinalta. It's designed to fit into the world of Skyrim while also adding its own unique charm.
Original MOD
by Scala
Aurora is a cozy little fishing village on the southern shore of Lake Ilinalta. It's designed to fit into the world of Skyrim while also adding its own unique charm.
My goal for this mode is to build a new town as usual. No new clutter items or inappropriate NPCs. All trainers in the town are journeymen, making this village ideal for low-level players who are tired of Riverwood and Whiterun. The town will also stay relevant through higher levels thanks to radiant missions.
Trainer:
All Aurora trainers are Journeyman level (training skill level 50).
alchemy
archery
enchanting
forging
sneak
two-handed
Merchant:
All stores have investment opportunities.
Alchemist
blacksmith
fish
Catering (Hotel)
General merchandise
hunting supplies
carpool shop
Followers:
Lorm, a mercenary who specializes in heavy armor and two-handed weapons
Brandolf, a seasoned drunk whose loyalty can be bought with a glass of beer
Other features:
A gentle player's home
8 potential marriage partners
Town guard changes based on who owns the Falkreath Hold
All village NPCs have coffin references
Fallout mission integration, including Thieves Guild missions
Mod cleanup in xEdit, NavMeshed
You can learn more about NPCs and their lives by exploring the home and reading any letters or journals you find. Like any village, Aurora has seen its share of jealousies, sorrows and hardships.
Scarla allows editing of Aurora Village
Road signs were created by Hanaisse using Hana’s Blank Roadsigns
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.