atronach- arena

by Mihail·v1.0·Updated 2018-10-25

Originally appearing in the TES arena, ice golems are massive sentient structures made of pure ice and enhanced by powerful sorcery. Some ice golems, after a period of service, simply born without restraint or control, eventually kill their masters and leave the snowy forest as they hunt their prey using perfect imitation and camouflage.

Screenshots 8 screenshots

About this mod Machine translation

Originally appearing in the TES arena, ice golems are massive sentient structures made of pure ice and enhanced by powerful sorcery. Some ice golems, after a period of service, simply born without restraint or control, eventually kill their masters and leave the snowy forest as they hunt their prey using perfect imitation and camouflage.

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Originally appearing in the TES arena, ice golems are massive sentient structures made of pure ice and enhanced by powerful sorcery. The creation of Ice Golems dates back to times beyond mortal memory. Golems follow simple tasks given to them by their masters, and generally speaking, they are basically artificially simplified atronachs. Often, they are ordered to protect certain places or objects, and they must still fulfill this duty even if their master has been dead for a long time. But this Atronach seems particularly difficult to deal with. Some ice golems simply become unruly or uncontrollable after a period of service, and eventually kill their masters and leave the snowy forest. Maybe they are too powerful, maybe mages are too weak in the current era, maybe the second one.

But ice golems do have very strong and independent personalities, which is rare for golems, which are usually only half-sentient created through magic or artifacts, and have no human soul, animal soul, or daedra soul within them, in the last case they are often called atronachs.

Ice golems are very similar in strength and toughness to other golems. Compared to stone golems, they tend to be faster and more agile but not as heavily armored. They can only survive in cold climates as hailstones will melt in warmer areas unless some magic is used to prevent this from happening. In colder locations, it is easier to raise ice golems than their stone or fire cousins.

Since Frost Atronachs are also giant frost beasts, more docile, intelligent, and less feral (cus have daedra souls), mages no longer create Ice Golems as guardians. So the only ones left are the lost ones from a bygone era. They live in snowy forests and use mimicry and camouflage to ambush their prey. They carried a piece of snowy pine on their backs and left it in the snow, with pine trees outside, close to the snowy forest road, and when people or carriages approached, they lifted up from the ground and froze and ate them.

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(1 Last word - please read - this was created using specific skeletons, looks and abilities, see what they look like in the mod. So, feel free to use them in your mods, but using the same skeleton, FXS and ABILITIES, they also have some hacked things that have changed, some of them have been removed and others have been modified. If you will be using them again, please do not use them and please do not use different settings than the ones that were initially done here.

  • 1 new creature -

ICE GOLEMS

  • They have new sounds, loot, behaviors, magic

effects and all are respawnable

  • Terrible encounters in snowy forests and tough battles
  • Last Skyrim update
  • DLC Hearthfire
  • DLC Dawnguard
  • DLC Dragonborn

About MIHAIL Monsters and Animals: It will include Animals, Monsters, Undead and Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don't have many yet, I will release individual mods for each creature, but in the future, I will release a complete Mihail Monsters and Animals package.

I really want to sincerely thank a few people. If they are a mod, please endorse and play their mods:

Felipe Fabres - vídeo logo

CD PROJEKT RED

LorSakyamuni

Oaristys

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Permissions:

Feel free to use my mods in your projects without asking my permission first. Have fun creating mods …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Ice Golem- Mihail怪物和动物(SSE)(mihail沉浸式附加组件 - atrona
File size
27.0 MiB