Ars Metallica
A collection of crafting mods I originally made for Bethesda.net as a rebalanced and PS4-friendly alternative to Ars Metallica.
Screenshots 8 screenshots
About this mod Machine translation
A collection of crafting mods I originally made for Bethesda.net as a rebalanced and PS4-friendly alternative to Ars Metallica.
This is a collection of handcrafted mods I originally made for Bethesda.net as a rebalanced and PS4-friendly alternative to Ars Metallica. You can use all-in-one files or select the files you want.
Quest: Extra Crafts
Craft armor! Clear the Falcon or the Forgotten Dungeon and craft weapons and armor! Become City's Tana and build their defenders
armor!
This mod allows the creation of many different items.
You can craft faction armor. Factions include:
Blade (requires completion of "Walls of Alduin")
Companion (requires completion of "Silver Hand")
dark brotherhood
Thieves Guild
Stormcloak (officer armor only; regular armor is refined
By becoming a tribe of Windhelm),
Dawnguard
Volkihar vampire
Penitus Oculatus (although not a faction you can join,
"Destroy the Dark Brotherhood!" will allow you to craft their armor. )
Cleaning up forgotten campsites allows you to craft forgotten equipment.
I changed their temper thanks to the new pre-release weapon recipes
Require. Axes and bows require a meal of bonemeal, while axes require
Quarrying. It's so stupid when they need steel
They were obviously made of bone.
Clearing falmer nests allows you to craft basic falmer armor
and weapons. The Glass Smithing perk will allow crafting
Improved variant.
Crafting Falmer Reinforced and Heavy Armor needs to be completed
Dawngaurd mission "Touch the Sky". These require advanced
The same goes for armor.
Become a city and can craft armor
corresponds to that specific city. Become a Wyndhem permitter
Craft the Stormcloak Armor.
Various other items can also be made, such as:
silverware
Machete (full "When I Need It")
Shivs (Complete "No One Escaped Cidhna Mine")
longbow
Hunting Bow (requires Iron Smith to forge)
children's toys
Honed Ancient Norse Weapons (requires the Dwarven Blacksmith perk; they are
Be inspired by that. )
This mod is not without its problems. Because they never were
Carefully crafted, many of them have their own keywords, most of them
Will be displayed in the "Other" section of the production interface. This can be
Fixed by using my "Alternate Smith Class" mod.
meltdown
This mod can disenchant most unenchanted weapons and armor, as well as the messiest stuff.
Metal items can be broken down in the smelter, non-metal items
Can be broken down on a tanning rack. Items made of bone, such as bone molds
Armor, unused weapons and skulls can be ground into bone meal
In a grist mill. Can pry gemstones out of jewelry and small circles
Tanning rack.
Almost all non-enchanted non-unique weapons and armor can be destroyed
Down. Fur not included.
The amount of benefit varies from project to project, and in most cases, you are not
You get out as much as you put in. This is not always the case;
Especially when it comes to items that are not easily exploited, e.g.
As a Daedric project.
If you have the items, they will only appear on the smelter or tannery shelves
At least one of them is not currently available. Thanks to some engine voodoo
That's beyond my control, breaking down the item you're obsessed with,
Will appear like any normal item in the smelter. Please pay more attention when using
While the goblin's weapons and armor are in inventory
This mod also contains my "More Smeltable Dwarven Scrap" mod, so if you
There you can disable it.
Here’s a list that can be broken down. This is not exhaustive, some
Things that can be decomposed don't appear here:
Hidden objects
leather goods
Armor
Stormcloak
Iron items (including sundries)
Steel parts
Ancient Norse items (including honing and armor)
British items
Bonemold armor (including improved version)
Silver items (including miscellaneous items)
Hearth fire building materials
Dwarf items (including miscellaneous items)
Elf items
Forgotten armor and weapons
Skyforge Steel Weapons
Companion Armor
Orc Items
Falmer Items
Dawnguard Items
vampire armor
blade projec …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.