Ars Metallica
Ars Metallica doesn't always play well with other mods. Well, I decided to solve this problem.
Screenshots 2 screenshots
About this mod Machine translation
Ars Metallica doesn't always play well with other mods. Well, I decided to solve this problem.
These .esp were made using SSEEdit to bridge the gap that exists between certain mods that add new arrows or weapons to the game, and the extraordinary Ars Metallica.
For example, the new model Vicious Vampires adds new silver bolts and arrows to the game. These are not required to make Ars Metallica feathers. Well, thanks to my patch they do now. (I originally made a mistake using this file because it relied on chitin and skeletal weapons. This should obviously be its own patch.)
Likewise, aMidianborn Skyforge Steel will add new weapons and arrows to the game that were once locked out of players. I won't say any more! (Granted aMidianborn needs to be converted himself to run, but I won't say that anymore.)
The flip side is that my aMidianborn Skyforge Steel patch is designed to run this mod. This isn't strictly a requirement, but for the best experience I highly recommend it.
After playing with Ars Metallica for a while, I realized that Nordic Arrows had converted perks and only required steel workouts. I didn't think that was right, so I solved it myself. You can use that fix if you want, I really don't give a shit.
I just uploaded a patch for Bonemold and Chitin weapons - Morrowind Armory - Remade. It only edits the recipes for arrows in this mod.
Okay, everything is fine now. Gota is out.
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These.esp's have been made using SSEEdit, to bridge the gap that exists between certain mods that add new arrows or weapons to the game and the extraordinary Ars Metallica.
For example will the new mod Vicious Vampires add new silver bolts and arrows to the game. These do not require the feathers from Ars Metallica to be crafted. Well thanks to my patch they now do. (I had made a mistake with this file originally that made it dependent on Chitin and Bonemold Weaponry. That should obviously be its own patch.)
Similarly will aMidianborn Skyforge Steel add new weapons and arrows to the game that used to be locked away from the player. No longer I say! (granted aMidianborn needs to be converted by you yourself before it should be run, but then I say no longer.)
On a side note was my aMidianborn Skyforge Steel patch designed to be run with this mod. It's not strictly speaking a requirement, but for the best experience, I greatly recommend it.
After playing with Ars Metallica for just a little while I realised the Nordic Arrows had switched perks to be crafted with just the steel smithing perk. I didn't think that was right so I fixed it myself. Use that fix if you want to, I really don't give a toss.
I just uploaded a patch for Bonemold and Chitin Weapons - Morrowind Armory - Remade. It only edits the recipes for the arrows in that mod.
Okay that's all for now. Gota out.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.