Armor variant expansion
Armor Variants Expansion aims to tweak and increase the variety of armor on Skyrim by adding new armor to certain vanilla and usual armor classes to bring it as close as possible to the definition of lore-friendly. This is not a repeater model mod.
Screenshots 4 screenshots
About this mod Machine translation
Armor Variants Expansion aims to tweak and increase the variety of armor on Skyrim by adding new armor to certain vanilla and usual armor classes to bring it as close as possible to the definition of lore-friendly. This is not a repeater model mod.
describe:
Armor Variants Expansion is designed to try and tweak and increase Skyrim armor variety by adding new armor customization models to certain vanilla and regular armor classes so that it's closest to the definition of lore-friendly. This is not a supplemental mod, but it adds new variants in the same way as the vanilla Skyrim original set.
All variants include models for genders and races, enchantments, world locations, level lists, so NPCs, crafting and upgrade recipes are all playable as classics.
Now, in more detail, add a complete and integrated new variant for:
Iron (helmet, breastplate, heavy tower shield and wood bark in balsa wood).
- Steel (two horned helmets, one simple helmet, two armored ones with a new padded variant and a round shield).
-Dwemer (helmet and breastplate).
-Leather (helmet and breastplate).
In addition, it adds two new almost endgame scenarios, alternating the unusual use of Norse carved scenes with common hostile NPCs (such as bandits) and the unusual use of glass scenes; specifically:
-Improved plate suit (a helmet, a breastplate and gloves). This set is quite/similar to the Ebony set, so can be crafted and upgraded with the Ebony Smithing perk.
-Improved scaling (helmet and breastplate). This set is quite/similar to the Glass set, so it can be crafted and upgraded via the Glass Smithing perk.
If you like it and thank you, please upload your screenshot!
Suggested mods:
Every retexture mod you want, is fully compatible with any of them.
Future plans:
Make more variations for other collections.
Installation/uninstallation:
Use Mod Manager.
credit:
Niftools community and its NifSkope.
Ousnius and Caliente for BodySlide and Outfit Studio.
Bethesda Games.
——————————————————————————————————
Description:
Armor Variants Expansion aim to adjust and increase variety of armors on Skyrim, by add new armor custom models to some vanilla and usual armor category trying to be closest to the lore friendly definition. This is not a repleacer models mod, but it add new variants in the same way as the vanilla Skyrim original sets.
All variants are complete of models for both genders and races, enchantments, world locations, level lists so NPCs, crafting and upgrade recipes as the vanilla game.
More in details, for the moment add a new variants, complete and integrated, for:
-Iron (helmet, cuirass, an heavy tower shield and a wooden one in light category for the hide variant).
-Steel (two horned helmets, one simple, two armors with one new Padded variant and a Rounded shield).
-Dwemer (helmet and cuirass).
-Leather (helmet and cuirass).
Plus it add two new almost endgame sets for alternate the unusual use by common high level hostile NPCs, such as bandits, of the Nordic Carved set and the Glass set; in particular:
-Improved Steel Plate set (one helmet, one cuirass and gauntlets). This set is equiparable/similar to the Ebony set, so it will be craftable and upgradable with the Ebony Smithing perk.
-Improved Scaled set (helmet and cuirass). This set is equiparable/similar to the Glass set, so it will be craftable and upgradable with the Glass Smithing perk.
Uploading your screenshots if you like and thank you!
Suggested mod:
Every retexture mod that you want, it's totally compatible with any of them.
Future plans:
Make more variants for other sets.
Installation/Uninstallation:
Use the Mod Manager.
Credits:
Niftools community with their NifSkope.
Ousnius and Calientefor BodySlide and Outfit Studio.
Bethesda for the game.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.