Ancient Draenor Sword
Added 2 rusty swords based on museum artifacts to Draenor weapons.
Screenshots 6 screenshots
About this mod Machine translation
Added 2 rusty swords based on museum artifacts to Draenor weapons.
The ancient Draugr sword is an accessory in Bob's armory.
This mod adds two battered swords to the draaur.
I'm still trying to salvage what's left of me to complete a viable update to Bob's Armory, so in the meantime I've added these two ancient swords to a lower draugr level list.
These can be blended, but not handcrafted. Have to find them on draugr.
I just made them for fun and thought I'd get them up instead of waiting another year.
Permissions:
For those who like to make pattern welded swords, these sword textures may be useful.
As for the mesh...well, I'd say find something from Bob's armory to replace these rotten monsters. Or check out my tutorial video on making a sword.
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About the last two images:
Back when Beth.net started, I was locked out of using Vista, even though it was 64-bit.
So if people are going to panic knowing that the mod header is still 43 and not 44, I'll just go download the Beth launcher. Even on Win10 I can't. It just doesn't exist for me.
I had to jump on a third-party forum, click on its link, and hit the mash to try to select the launcher download from the splash screen that only showed up for 0.2 seconds.
That "very interesting Bethesda" picture is me searching for their launcher and then their website for the creation kit.
The "sarcasm" image appears because once I finally got their clunky launcher, it wanted to be installed in a 32-bit folder.
Their damn launcher, which locked me out years ago, is only 32 bit.
Add some synonyms for adultery with the name Bethesda after it. Damn hypocrite.
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Ancient Draugr Swords is an annex of Bob's Armory.
This mod adds two old, deteriorating swords to draugr.
I'm still trying to salvage what's left of my content to finish up a viable update to Bob's Armory, so in the mean time I added these two ancient swords into the low draugr leveled list.
These can be tempered, but not crafted. They have to be found on draugr.
I made these just for a draugr I play and figured I'd get them up instead of waiting another year.
Permissions:
For those who like to do pattern welded swords, the textures from these may be of use.
As for the meshes.... umm... I'd say find something out of Bob's Armory to use instead of these rotting monstrosities lol. Or check out my tutorial videos on making swords.
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Regarding those last two images:
Back when Beth.net launched, I was locked out due to being on Vista, even though it was 64 bit.
So knowing that people would panic if the mod header was still 43 and not 44, I went to download the Beth launcher. I could not, even though I'm on Win10. It literally did not exist for me.
I had to hop on a third party forum, click a link to it, then button mash in an attempt to select the launcher download From a splash screen that appeared for only 0.2 seconds.
That 'very funny Bethesda' image is me searching for their launcher and then the creation kit on their site.
The 'irony' image is there because once I finally got their crappy launcher, it wanted to install IN THE 32 BIT FOLDER.
Their damned launcher, which they locked me out of years ago is only 32 bit.
Add a handful of fornication synonyms with the name Bethesda after it here. Damnable hypocrites.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.