Adjustment
Make small changes to the clothes you wear.
Screenshots 3 screenshots
About this mod Machine translation
Make small changes to the clothes you wear.
This mod adjusts many things regarding NPC clothing. These adjustments include:
- Allows players to wear any of the four variations of the prisoner costume instead of the normal beggar costume.
-Added missing gaokao and shoe prisoner costume variants (women are never gaokao).
-Aela's costume was originally intended to be changed to Wolf Armor based on unused dialogue.
-Change the clothing of the imprisoned Alik'r Warrior to prisoner clothing (with shoes as shown).
- Changed Windhelm Argon dockworker outfits to miner outfits to give workers a better look.
-Changed the outfits of the various Orc Fortress orcs from clothes to furs, as it seemed to me that the followers in Marrakesh would be wearing fabric.
-Give followers Derkeethus, Annekke, Roggi, Sven and Faendal low level armor so that they are not defenseless when newly recruited (they are low level armor so you can easily change their armor by giving them higher level gear, and because I feel like they can't afford high level armor)
NOTE: Starting with version 2.0, most changes are made dynamically by scripts. As a failsafe, the script can be re-run by activating the "Reassign Outfits" feature. You should do this if you think the script is not behaving as expected, or if another mod has overwritten the changes. (Users of Immersive Armor should re-run the script each time the mod is reconfigured, e.g. when the message "Immersive Armor Configuration Completed" appears. The mod will also dynamically change the outfit and change it after that.)
——————————————————————————
This mod tweaks a number of things regarding NPC outfits. These tweaks include:
-Allows the player to be dressed in any of the four variants of the prisoner outfit instead of the generic beggar outfit.
-Added the missing topless with shoes prisoner outfit variant (women will never be topless).
-Changed Aela's outfit to Wolf Armor, as was originally intended according to unused dialogue.
-Changed the imprisoned Alik'r Warrior's outfit to a prisoner outfit (the topless with shoes variant).
-Changed the Windhelm argonian dock workers' outfits to miner outfits to better look the part of workers.
-Changed the outfits of various orc stronghold orcs from clothes to furs, as it didn't feel right to me that followers of Malacath would wear fabrics.
-Gave low level armor sets to followers Derkeethus, Annekke, Roggi, Sven, and Faendal, so that they will not be defenceless when first recruited (they are low level so that you can easily change their armor by giving them higher level gear, and because I felt they wouldn't be able to afford high level armors)
Note: As of version 2.0, most of these changes are made dynamically by a script. As a failsafe, the script can be rerun by activating the "Reassign Outfits" power. This should be done if you feel the script did not run like it was supposed to, or if another mod overrides these changes. (For example, users of Immersive Armors should rerun the script every time that mod reconfigures, e.g. when the message "Immersive Armors configuration has finished" appears, as that mod also dynamically alters outfits, and does so at a later point than this one.)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.