A lower level first person weapon - XP32
Reduced the XP32 skeleton's first-person weapons.
Screenshots 5 screenshots
About this mod Machine translation
Reduced the XP32 skeleton's first-person weapons.
Lower first person weapons for XP32 skeletons
This MOD puts your arms down in first person view. Makes weapons less intrusive, especially with dual weapons. Also affects bows and spells.
According to the lower first person weapon-change the weapon height-lower body weapon Mod by Lazyleader
This is for the XP32 Skeleton (developed by Groovtama).
3 options: High, High, Low. Check out the images to get an idea of what to expect.
The image size provided is 2560x1440. Field of view 80
Low I This is the "highest" setting
Next II: This is the "medium" setting
Lower III: This is the lowest weapon position. This may not be very realistic, but it's also the least intrusive of the 3 options.
Install
The file consists of a grid. That's it.
Install the file using Mod Manager and click Yes to overwrite.
You don't need to run FNIS for this file.
If you want to try other versions. You will need to install the new(er) file and then restart the game to see the changes.
compatibility.
This file is *only* for Groovtama's XP32 Skeleton v4.72+. For the vanilla skeleton, use the Lazyleader file. Linked above.
Values higher than the first level setting tend to increase the height of the weapon, making the whole idea pointless.
Values below Tier III settings will start to make most weapons disappear almost completely, with the exception of longswords hammers and axes.
——————————————————————
Lower 1st Person Weapons for the XP32 Skeleton
This mod lowers your arms in first person mode. Makes weapons less intrusive, especially for dual wielding. Also affects bows and spells.
Based on the Lower 1st Person Weapons - change weapon height - lower weapons Mod by Lazyleader
This is for the XP32 Skeleton (by Groovtama).
3 options: High-Med-Low. See images for an idea of what to expect.
Imagery provided are @ 2560x1440. FOV 80
Lower I This is the 'highest' setting
Lower II: This is the 'medium' setting
Lower III: This is the lowest weapons placement. It is probably not terribly realistic, but, it is also the least intrusive of the 3 options.
Installation
File consists of one mesh. That is all.
Install file with you Mod Manager, and say yes to overwrite.
You do not need to run FNIS for this file.
If you want to try a different version. You will need to install the new(er) file, then restart the game to see the change.
Compatibility.
This file is *only* for the XP32 Skeleton v4.72+ by Groovtama. For the vanilla skeleton, please use Lazyleader file. linked above.
Values above Tier I setting tend to raise weapons high enough to render the whole idea rather pointless.
Values below Tier III setting, will start to drop most weapons almost out of view entirely, with the exception of Longswords hammers, and axes.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.