3R Properties - Respec - Reassignment - Reassignment
Simple way to remove and add attribute points (Health, Magicka and Stamina) via easy to use MCM.
Screenshots 2 screenshots
About this mod Machine translation
Simple way to remove and add attribute points (Health, Magicka and Stamina) via easy to use MCM.
describe
At each level up, players choose to increase their health, magical power, or stamina by 10 points - this choice is permanent in the vanilla game.
This mod allows players to change these attributes through a simple MCM menu.
In addition, the menu also calculates the relationship between the player's attribute increases and the number of levels he/she should be given.
The math behind this is "(CurrentLevel - 1) - ((ΣAllBaseAttributes - 300)/10)". This value is displayed as "Attribute Points Remaining" in the MCM menu to help you successfully balance your build. Your goal is to keep this value at 0, a positive value means you should add attributes, a negative number means you added too many attribute points to the level.
Manual installation
Extract all files contained in the archive into Skyrim's "Data/" folder.
CHANGELOG
v1.0 - initial version
v2.0 - Trailing zeros removed from values
- Added option to increase attributes by more than 10 at a time
- Added option to change the "Remaining Attribute Points" calculation as requested by FireChicken2396
v3.0 - Adjusted setting names and added tooltips to better clarify their purpose
- Reorganize MCM
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DESCRIPTION
On every level-up, the player chooses to increase either their Health, Magicka, or Stamina by 10 points -- this choice is permanent in the vanilla game.
This mod allows the player to shuffle around these attributes via a simplistic MCM menu.
Additionally, the menu calculates how many attribute increases the player has versus how many he/she should have given their level.
The math behind this is "(CurrentLevel - 1) - ((ΣAllBaseAttributes - 300)/10)". This value is displayed as "Attribute Points Remaining" in the MCM menu to help you balance your build successfully. Your goal is to keep this value at 0, a positive value means you should add an attribute, a negative number means you have added too many attribute points for your level.
MANUAL INSTALLATION
Extract all files included in the archive into your Skyrim's "Data/" folder.
CHANGELOG
v1.0 - Initial release
v2.0 - Removed trailing zeroes from values
- Added option to increase attributes by more than 10 at a time
- Added option to change "Attribute Points Remaining" calculation as per FireChicken2396's request
v3.0 - Adjusted setting names and added tooltips to better clarify their use
- Reorganized MCM
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.