SlipChat

v1.0.1·Updated 2025-07-14

Local HTTP server to send in-game announcements

About this mod Author’s original text

SlipChat

Trigger the in-game custom order feature via a local API

Listens for an HTTP request and, after validating the message and other checks, sends a custom order to your crew!

Send a GET request to to trigger an announcement of "Hello World" in-game.

In addition to raw HTTP requests, there is also a Stream Deck Plugin to make custom orders.

You can download it from the Elgato Marketplace or use the manual download button. Inside the zip should be a file ending in.streamDeckPlugin you can use to install the plugin. The default settings should work, just need to add a message.

Current requirements to send a custom order:

  • Must be Captain or First Mate of the ship.
  • Must be at the Helm station.

In addition, you can use special $variables to automatically replace these with values from in-game:

Crew Variables:

  • $captain: The display name of the Captain
  • $randomCrew[id]: A random crew member's name, replace [id] to keep it consistent in the message (ex $randomCrew1)
  • $crew[id]: The crew member with that numeric id, replace [id] with a number (ex $crew0)

Fight Variables:

(These will be blank if no fight is occurring)

  • $enemyName: The name of the enemy ship
  • $enemyIntel: The intel of the enemy ship
  • $enemyInvaders: The invaders from the enemy ship
  • $enemyThreat: The threat level of the enemy ship
  • $enemySpeed: The speed of the enemy ship
  • $enemyCargo: The cargo of the enemy ship

Run Variables:

  • $campaignName: The name of the campaign (ex Pluto)
  • $sectorName: The name of the sector (ex Pluto Outskirts)

Misc Variables:

  • $version: The version of MoCore (for debugging purposes, no real purpose)

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackMoSadie-MoCore

File & checksum

Filename
SlipChat-1.0.1.zip
File size
75.4 KiB