SledPixelate

v0.1.0·Updated 2026-05-04

Retro pixelation post-process. Configurable divisor in MelonPreferences.

About this mod Author’s original text

SledPixelate

Applies a retro pixelation effect to The Sledding Game's rendering. Configurable pixel size via MelonPreferences.

Features

  • Renders the game at a fraction of native resolution, then upscales with point filtering for a crisp pixel art look
  • Configurable divisor (default: 4 = render at 1/4 resolution)
  • Toggle on/off and change divisor live via MelonPreferences — no restart needed

Configuration

Edit /UserData/MelonPreferences.cfg:

[SledPixelate]

Enabled = true

Divisor = 4

| Divisor | Effect |

|---------|--------|

| 1 | Native resolution (no effect) |

| 2 | Half resolution — subtle |

| 4 | Quarter resolution — nice retro look (default) |

| 8 | Eighth resolution — very chunky pixels |

How it works

The mod redirects Camera.main's render target to a small RenderTexture (width/height divided by Divisor), then a PixelateBlitter component draws it back to the full screen each frame using Unity's GUI.DrawTexture with point filtering (no blurring).

Installation

See INSTALLATION_GUIDE.txt.

Requirements

  • MelonLoader 0.6.6+

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoader

File & checksum

Filename
SledPixelate-0.1.0.zip
File size
88.0 KiB